I'm trying to change the widow mine so that the general unit AI doesn't ignore them, whilst unburrowed, and skip ahead to the units behind them that are actually attacking. I.e. I want them to be treated like infestors or high templar by units that are amoving.
I thought it might be to do with the target priority - a Blizzard patch showed they changed it to 19 instead of 20. However the data editor shows it as 20 for default?
I tried giving them a "dud" weapon that does 0 damage, didn't change anything.
"Always a threat to attacker" is already enabled as default, whatever that is.
Anyone got any ideas? I'm pretty new to the editor.
Thanks.
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That was it! Thank you very much, you have no idea how stupid I feel now though hah
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Hi,
I'm trying to change the widow mine so that the general unit AI doesn't ignore them, whilst unburrowed, and skip ahead to the units behind them that are actually attacking. I.e. I want them to be treated like infestors or high templar by units that are amoving.
I thought it might be to do with the target priority - a Blizzard patch showed they changed it to 19 instead of 20. However the data editor shows it as 20 for default?
I tried giving them a "dud" weapon that does 0 damage, didn't change anything.
"Always a threat to attacker" is already enabled as default, whatever that is.
Anyone got any ideas? I'm pretty new to the editor. Thanks.