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    posted a message on Firing Projectiles with No Target

    Hi im a Wc3 scripter fellow who then switched to Sc2. and if you ever made maps in Wc3 editor you probably know that there's a thing called "leak" it's important to remember that sc2 engien is much stronger and it's harder for it to leak but it still can. There are a bunch of ways your map can leak like stacking variables or spam spawning creeps without removing them. soooo avoid that also using key events creates extrem net trafic and i have only found one way to make it work without having a crazy delay in your map. You have to create a chase switch and test all the keys you're supose to use in your map that will reduce the lag(Y)

    how a chase switch works

    basicly you test for a special thing... like button is down "button"

    chase1 key(1) set key(1)=true

    chase2 key(2) set key(2)=true

    And last the Defult which trigger if none of these buttons are down Good luck. HF

    Posted in: Miscellaneous Development
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