A realistic, simple driving system, based on physics
Map attached, triggers not in library format but you'll be able to see how its done quite easily.
Will answer any questions, cheers maaate
also: I'm looking for some talented map makers skilled in either terraining, art (2D / 3D), or general scripting / data editor to join a team. So if you're looking for work, or a side project, click here and sign up
This is an FPS map. Concept is based on the Battlefield series, particularly in terms of the central role that vehicles take in the map. However there is no restrictions, and still room for creative freedom. Ideally, the completion of this map will coincide with blizzard’s efforts to fix the current lag issues with FPS on bnet.
NOTICE: CURRENTLY LOOKING FOR ANY 3D ARTISTS / CUSTOM MODEL DESIGNERS TO JOIN AND COMPLETE THE TEAM
As of 08/22 game is in early production.
We currently have a team of 12, and are looking only for 3D Artists / Custom Modelers for the project, then we will have a complete team
Attached is all the information for the map, indepth
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@Doc543: Go
Hey bro, can you whip together an example of what you can do? Would be interested to see
Cheers
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@Eaglesight: Go
nick||number||region||comment
Haggis||979||SEA||Map makers and custom map enthusiasts on the SEA server, add me now
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seems like alot of fun. i would play it if i wasnt stuck on the SEA servers as a New Zealander (we've always been on US servers until now...)
otherwise what tags do you wrap around to get a youtube video to play in your post?
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@Doom42: Go
check out this post http://forums.sc2mapster.com/general/team-recruitment/7786-project-battlefield-starcraft/ and tell me if you're interested
cheers
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A realistic, simple driving system, based on physics
Map attached, triggers not in library format but you'll be able to see how its done quite easily.
Will answer any questions, cheers maaate
also: I'm looking for some talented map makers skilled in either terraining, art (2D / 3D), or general scripting / data editor to join a team. So if you're looking for work, or a side project, click here and sign up
0
Battlefield: Starcraft
Introduction
This is an FPS map. Concept is based on the Battlefield series, particularly in terms of the central role that vehicles take in the map. However there is no restrictions, and still room for creative freedom. Ideally, the completion of this map will coincide with blizzard’s efforts to fix the current lag issues with FPS on bnet.
NOTICE: CURRENTLY LOOKING FOR ANY 3D ARTISTS / CUSTOM MODEL DESIGNERS TO JOIN AND COMPLETE THE TEAM
As of 08/22 game is in early production.
We currently have a team of 12, and are looking only for 3D Artists / Custom Modelers for the project, then we will have a complete team
Attached is all the information for the map, indepth
Current Team List