Happy to share our new Chinese NOTD logo (attachment below) created by Justin Phang.
We've officially launched in China server recently (it still isn't connected to Global Play) and Miracle has made a fantastic effort to develop our Chinese translation and community building there. There's a huge untapped player base there which is mainly playing ported maps from NA server. Language is one major barrier and we're making efforts to bridge that gap. In addition, we've also opened a new Chinese sub-forum on the NOTD website: http://notdstarcraft.com/forums/亡者之夜中文论坛-亡者之夜中文論壇.90/
Submitted Night of the Dead (NOTD) for Blizzard's Rock the Cabinet contest. We've invested up to 4,500 hours into NOTD's development over the past 4 years and are committed to continuously polish the game. Some major recent changes include investing in a professional artist for a new loading screen and class wallpapers for the community. The past 6 months has also seen intensive focus on fixing bugs and improving gameplay performance on slower PCs.
Good news. We've recently completed work on our new NOTD loading screen (attachment) and it's now live across all servers. We've invested close to 4,500 hours into NOTD's development over the past 4 years and will continue polishing it. We've also submitted our application for Blizzard's Rock the Cabinet contest:
http://us.battle.net/sc2/en/forum/topic/12673259004
Please support our contest submission if you've enjoyed our work over the years, so that we can better improve NOTD.
Night of the Dead (NOTD) has been constantly evolving and updated over the past 3 years since SC2 was launched in July 2010. Over this time, we had the priviledge to be featured on Blizzard Arcade (http://us.battle.net/sc2/en/blog/8649257), SC2Mapster and given a mention on PC Gamer (http://www.pcgamer.com/2011/01/27/the-best-starcraft-ii-mods-available-now/). We are now nearing the end of our development for NOTD and are preparing to launch a sequel - Night of the Dead 2.
This will take the story from the Moon to Mars and will be a new mod. It will feature new enemies, better AI, more weapons and a new landscape. We're raising funding on Kickstarter for our sequel - Night of the Dead 2. Please support us if you liked NOTD and want to see the sequel come to life. More details in the NOTD 2 Kickstarter link below:
When I try to update my map for first time in Patch 1.5, it gives an error message 'Editor is using a map name it didn't reserve'. What can I do? I didn't change my map name at all.
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Congrats to all the Top 10 Finalists. For the rest of us, we've done our best.
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Happy to share our new Chinese NOTD logo (attachment below) created by Justin Phang.
We've officially launched in China server recently (it still isn't connected to Global Play) and Miracle has made a fantastic effort to develop our Chinese translation and community building there. There's a huge untapped player base there which is mainly playing ported maps from NA server. Language is one major barrier and we're making efforts to bridge that gap. In addition, we've also opened a new Chinese sub-forum on the NOTD website:
http://notdstarcraft.com/forums/亡者之夜中文论坛-亡者之夜中文論壇.90/
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Submitted Night of the Dead (NOTD) for Blizzard's Rock the Cabinet contest. We've invested up to 4,500 hours into NOTD's development over the past 4 years and are committed to continuously polish the game. Some major recent changes include investing in a professional artist for a new loading screen and class wallpapers for the community. The past 6 months has also seen intensive focus on fixing bugs and improving gameplay performance on slower PCs.
SC2Mapster project thread: http://www.sc2mapster.com/forums/resources/project-workplace/12043-night-of-the-dead-notd/?page=3#p60
Rock the Cabinet contest thread: http://us.battle.net/sc2/en/forum/topic/12673259004
YouTube Video:
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Good news. We've recently completed work on our new NOTD loading screen (attachment) and it's now live across all servers. We've invested close to 4,500 hours into NOTD's development over the past 4 years and will continue polishing it. We've also submitted our application for Blizzard's Rock the Cabinet contest: http://us.battle.net/sc2/en/forum/topic/12673259004
Please support our contest submission if you've enjoyed our work over the years, so that we can better improve NOTD.
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Hi all,
Night of the Dead (NOTD) has been constantly evolving and updated over the past 3 years since SC2 was launched in July 2010. Over this time, we had the priviledge to be featured on Blizzard Arcade (http://us.battle.net/sc2/en/blog/8649257), SC2Mapster and given a mention on PC Gamer (http://www.pcgamer.com/2011/01/27/the-best-starcraft-ii-mods-available-now/). We are now nearing the end of our development for NOTD and are preparing to launch a sequel - Night of the Dead 2.
This will take the story from the Moon to Mars and will be a new mod. It will feature new enemies, better AI, more weapons and a new landscape. We're raising funding on Kickstarter for our sequel - Night of the Dead 2. Please support us if you liked NOTD and want to see the sequel come to life. More details in the NOTD 2 Kickstarter link below:
http://www.kickstarter.com/projects/1460615966/night-of-the-dead-ii
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All the best and hope you'll be able to find someone to complete this for you.
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Any ideas for help? Thanks
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Thanks - people are saying it works too. Maybe it takes some time after uploading patch for it to work.
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My map 'Night of the Dead' doesn't display a lobby despite me unchecking 'Hide Lobby'. What can I do? This has been happening since Patch 1.5. Thanks.
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Hmm, not sure what's causing it. Glad to hear they like it tho!
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Hi all, is this still current? I'm having language issues with my map on EU server now unfortunately.
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Solved - a weird thing in new Editor where I needed to manually refresh the map name for all locales.
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Hi all,
When I try to update my map for first time in Patch 1.5, it gives an error message 'Editor is using a map name it didn't reserve'. What can I do? I didn't change my map name at all.
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Good thread. How do I make a unit glow like the image below - and have it visible for all graphics settings (even low)?
http://cloud-2.steampowered.com/ugc/594721714896685625/AA749BEE46CED44E762310428166B5CF418BA132/
Thanks.
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I'm having the same problem with my Queen boss in NOTD. Trying to re-create a whole new attack set now.