But is this done using custom UIs and other hacks, or are items and item shops part of the original game? What about the number of creeps in the game, etc? I have a feeling you just read my post title and posted your response.
It seems that the editor itself is more powerful this time around, but are things like heroes, items, and item shops present or implementable in SC2 with the map editor? And what about creeps? The number of creeps in WC3 made for some diverse enemies. It'd suck to have to do tower defense maps against all standard units.
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@s3rius: Go
But is this done using custom UIs and other hacks, or are items and item shops part of the original game? What about the number of creeps in the game, etc? I have a feeling you just read my post title and posted your response.
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It seems that the editor itself is more powerful this time around, but are things like heroes, items, and item shops present or implementable in SC2 with the map editor? And what about creeps? The number of creeps in WC3 made for some diverse enemies. It'd suck to have to do tower defense maps against all standard units.