I've spent the last month reading a ton of tutorials on the galaxy editor and decided to make a new map. I'm rather new to this site and to the custom maps out there, so I apologize in advance if this is something that has been overdone. The map can be soloed, but is easier with more players (There is a small handicap factored in though). If you ever have a chance, please check it out and let me know what you think!
Spoiler
Map Details
Name: Recover Team Alpha
Current Release: Beta 1.31
Custom Map Team vs AI
6 Unique Heroes to select from ( 2 of which are N/A as they are work in progress)
Brief Synopsis
You are part of Recovery Team Alpha looking to recover information from a colony that hasn't responded to any communications. The team must follow the mission directives to complete the map. Simple.
Game is most like...
I created this map because I had a blast playing a custom SC2 map called "Nightmare in the Laboratory". If you like that map, then you may like this one.
Work in Progress
I am still working on finishing the other two heroes and possibly will add one more custom ability to all 6 heroes. Map detail and custom mission are also on my agenda.
Very easy to read and follow. I was able to get mine working last night. One question though. During my testing, I noticed that if there was an enemy between me and my firing point- they would not suffer any damage. How would you modify this weapon to hit anything in the gun's firing path. If I could set this up correctly, then my original target wouldn't get hit because the bullet stopped at the first unit it the path of fire.
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Greetings everyone!
I've spent the last month reading a ton of tutorials on the galaxy editor and decided to make a new map. I'm rather new to this site and to the custom maps out there, so I apologize in advance if this is something that has been overdone. The map can be soloed, but is easier with more players (There is a small handicap factored in though). If you ever have a chance, please check it out and let me know what you think!
Spoiler
Map Details
Brief Synopsis
Game is most like...
Work in Progress
0
Works great! Haven't played with many of the options yet, but so far so good.
Thank you!
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Hey- Great Tutorial! Thank you!
Very easy to read and follow. I was able to get mine working last night. One question though. During my testing, I noticed that if there was an enemy between me and my firing point- they would not suffer any damage. How would you modify this weapon to hit anything in the gun's firing path. If I could set this up correctly, then my original target wouldn't get hit because the bullet stopped at the first unit it the path of fire.
Thanks again!