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    posted a message on Target Selection... problems regarding Unit Groups

    If i am understanding correctly this should be pretty easy.

    I would put a region around your hero unit

    Use when player ( enemey player ) enters region attached to your hero.

    add to unit group ( Blah ) Also create an integer that gets set to the max amount in after each time you add a new unit

    When pressing your action keys to go between units in unit group use:

    add/subtract the integer depending on what button you selected

    • you will also need to make a loop ( A trigger that will check the amount of units in a group, and if the integer goes over, it will set it to unit 1 again ) ( add the integer into the ( which unit it needs to select ) ) I think it defaults on unit on in group.

    If you don't understand that I can make some triggers.. but I really didn't want to ><

    Posted in: Triggers
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    posted a message on Player group alliances

    Triggers

    Don't pay attention to my triggers ><

    I would do something like that. I did not get to test it but I think it would work.

    ( Is the player groups changing, or is it always the same players?? )

    Posted in: Triggers
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    posted a message on Concept ORPG [New video]

    It is looking nice, I would say move the camera down a TAD... Kinda seems like its a bit too high to me.

    - What are the 4 characters ??

    Posted in: Project Workplace
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    posted a message on [Introduction]POWER OVERWHELMING: Galactic Gladiators

    Looks good… I would say some things look a bit choppy, but all of your big spells look awesome.
    I really enjoyed that.
    Keep up the awesome work!

    Question: Is there normal fights too? Or all just boss based?

    Posted in: Project Workplace
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    posted a message on About map copyrights

    I am pretty sure unles you lock your map, you can’t put any copyright on it.
    ... Blizzard has already copyrighted your material.. you don’t own your map.

    I may be wrong, but I am pretty sure there is nothing you can do besides locking your map.

    Posted in: General Chat
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    posted a message on Pokemons - LOL

    lol – Some people have too much time on their hands…
    ( The end was the greatest)

    “When are you going to stop? “
    “Until I have caught them all “

    Posted in: Off-Topic
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    posted a message on My custom UI

    @zenx1

    Yeah unfortunately it will cause much lag with more then one player :(

    Posted in: Project Workplace
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    posted a message on [Release] Catalyst

    I would also love to try this!! Bring it to the US!

    Posted in: Project Workplace
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    posted a message on Chrono Triggercraft!

    @Mappiato:

    Nice! I would say the walking sprite seems a bit choppy, but everything else looks very nice!

    Posted in: Project Workplace
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    posted a message on RvsB Wars [ Preview ]

    @TremplerKing:

    Good terrain!!
    Looking goood. You are a bit short on air :) but I am sure that you already knew that.
    How much did you actually change in the units, or set to set values?

    Do you get money for kills as well?
    I really like how you made these big units too…

    Posted in: Project Workplace
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    posted a message on [Video] Revenge of the Tal'Darim Cinematic

    @wachoo86: At the end it says pauper… Are you the Pauper from Sc :) ??

    Posted in: General Chat
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    posted a message on Third Person Control in the StarCraft 2 Campaign mission - Belly of the Beast

    @DoubleElite:

    Read the post above yours.
    Yes you can muitiplayer. Taking out the RPG triggers/data will obv take it from the game.

    ( Good TPS system :) )

    Posted in: Project Workplace
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    posted a message on [Feedback] Smash TV 2010 Intro Cinematic

    looks good.. Seems like an arena like its suppose to be… So good job :)
    I JUST WANT TO SEE THE MAP NOW!!!!!!!!!!

    Posted in: Project Workplace
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    posted a message on Mapster on Blizzard Facebook

    @tigerija: But this post is not about the BNET function, if you would like to bitch about this go to a different post/ or create one. I am pretty sure a lot of others share your same frustrations in the matter, just not in this post !!! ^^. You are taking the congrats away from your friends. Tigerija This is your community and we are trying to say Congrats to the people that are getting noticed not by just us… but buy the rest of the world!

    Congrats Glomby
    At least we know blizzard doesn’t mind if we touch their copy righted stuff ^^

    Posted in: General Chat
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    posted a message on Virtua SC2 Racing

    What I am saying is it is possible without creating lag!!

    You just need to create in through the data editor / Not the trigger editor.

    I am not 100 percent sure how to do it. I do know that some others do though so you just have to ask around.

    I would most definitely check it out if I was you. You have a lot of great systems in the map already... Just add a few more!! lol

    Posted in: Project Workplace
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