If i am understanding correctly this should be pretty easy.
I would put a region around your hero unit
Use when player ( enemey player ) enters region attached to your hero.
add to unit group ( Blah )
Also create an integer that gets set to the max amount in after each time you add a new unit
When pressing your action keys to go between units in unit group use:
add/subtract the integer depending on what button you selected
you will also need to make a loop ( A trigger that will check the amount of units in a group, and if the integer goes over, it will set it to unit 1 again )
( add the integer into the ( which unit it needs to select ) ) I think it defaults on unit on in group.
If you don't understand that I can make some triggers.. but I really didn't want to ><
I am pretty sure unles you lock your map, you can’t put any copyright on it. ... Blizzard has already copyrighted your material.. you don’t own your map.
I may be wrong, but I am pretty sure there is nothing you can do besides locking your map.
Good terrain!! Looking goood. You are a bit short on air :) but I am sure that you already knew that. How much did you actually change in the units, or set to set values?
Do you get money for kills as well? I really like how you made these big units too…
@tigerija: But this post is not about the BNET function, if you would like to bitch about this go to a different post/ or create one. I am pretty sure a lot of others share your same frustrations in the matter, just not in this post !!! ^^. You are taking the congrats away from your friends. Tigerija This is your community and we are trying to say Congrats to the people that are getting noticed not by just us… but buy the rest of the world!
Congrats Glomby At least we know blizzard doesn’t mind if we touch their copy righted stuff ^^
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If i am understanding correctly this should be pretty easy.
I would put a region around your hero unit
Use when player ( enemey player ) enters region attached to your hero.
add to unit group ( Blah ) Also create an integer that gets set to the max amount in after each time you add a new unit
When pressing your action keys to go between units in unit group use:
add/subtract the integer depending on what button you selected
If you don't understand that I can make some triggers.. but I really didn't want to ><
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Don't pay attention to my triggers ><
I would do something like that. I did not get to test it but I think it would work.
( Is the player groups changing, or is it always the same players?? )
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It is looking nice, I would say move the camera down a TAD... Kinda seems like its a bit too high to me.
- What are the 4 characters ??
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Looks good… I would say some things look a bit choppy, but all of your big spells look awesome.
I really enjoyed that.
Keep up the awesome work!
Question: Is there normal fights too? Or all just boss based?
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I am pretty sure unles you lock your map, you can’t put any copyright on it.
... Blizzard has already copyrighted your material.. you don’t own your map.
I may be wrong, but I am pretty sure there is nothing you can do besides locking your map.
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lol – Some people have too much time on their hands…
( The end was the greatest)
“When are you going to stop? “
“Until I have caught them all “
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@zenx1
Yeah unfortunately it will cause much lag with more then one player :(
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I would also love to try this!! Bring it to the US!
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@Mappiato:
Nice! I would say the walking sprite seems a bit choppy, but everything else looks very nice!
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@TremplerKing:
Good terrain!!
Looking goood. You are a bit short on air :) but I am sure that you already knew that.
How much did you actually change in the units, or set to set values?
Do you get money for kills as well?
I really like how you made these big units too…
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@wachoo86: At the end it says pauper… Are you the Pauper from Sc :) ??
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@DoubleElite:
Read the post above yours.
Yes you can muitiplayer. Taking out the RPG triggers/data will obv take it from the game.
( Good TPS system :) )
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looks good.. Seems like an arena like its suppose to be… So good job :)
I JUST WANT TO SEE THE MAP NOW!!!!!!!!!!
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@tigerija: But this post is not about the BNET function, if you would like to bitch about this go to a different post/ or create one. I am pretty sure a lot of others share your same frustrations in the matter, just not in this post !!! ^^. You are taking the congrats away from your friends. Tigerija This is your community and we are trying to say Congrats to the people that are getting noticed not by just us… but buy the rest of the world!
Congrats Glomby
At least we know blizzard doesn’t mind if we touch their copy righted stuff ^^
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What I am saying is it is possible without creating lag!!
You just need to create in through the data editor / Not the trigger editor.
I am not 100 percent sure how to do it. I do know that some others do though so you just have to ask around.
I would most definitely check it out if I was you. You have a lot of great systems in the map already... Just add a few more!! lol