I would just make it futuristic and put a new turn on diablo. I don't understand why the Devil can't exists in a more futuristic time?
Its obv your choice to do what you want, We are just mentioning the setting you have does not look well with the characters you have. I understand its hard to create a diablo type game in a space rts without custom models, So if you are not going to model your own game. Then you should try to keep it close to the settings they have modeled for you.
And yukaboy there is no need for you to defend him, the reason maps are placed on this forum is for criticism, It would be stupid to ask other map makers not to say what they saw.
I must say the functions you have in here are great so far, this is really my only thing. Everything else looks amazing.
There are some nice ones :) I like mini games they are fun.
I am trying to create one for this but I don't know if i will finish it.
( what I want to do is make a Starcraft party game, and get a bunch of users together to add their own mini games )
I started some on something like this, but I don't know how anyone else would think of this.
If you are interested in anything like this let me know. I think it could be fun.
This is looking nice so far.
The battle system looks smooth!
The only thing I would say is make sure there are awards, and reasons to coninually play this map.
I know most "arena" type games i play. I only want to play them for a short amount of time, because my game experience does not change at all from game to game.
So as long as you are making sure the experience is slightly different per map, plenty of options to pick from.
Then it should be great!
That is why you subtract the current number of players from the player group... So it changes.. please look at trigger.
But if this is always the same team you can just set the variables per player.
- I see where i messed up, i did put the wrong remove player action. ( there is a remove player one as well )
and for the player number put in ( Count of player group ) so it removes the one it just did the ally status too.
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Mozared they had this in war3 it was with the crypt lord i think.... I dunno didn't play too much war3.
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your terrain is amazing.
:)
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One thing i have noticed is when you are running around. I am literally waiting for your guy to jump, but he doesn't?
I think you should try to add jump.. this game has a jumpy feel to it.. Dunno just my thoughts.
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I would just make it futuristic and put a new turn on diablo. I don't understand why the Devil can't exists in a more futuristic time?
Its obv your choice to do what you want, We are just mentioning the setting you have does not look well with the characters you have. I understand its hard to create a diablo type game in a space rts without custom models, So if you are not going to model your own game. Then you should try to keep it close to the settings they have modeled for you.
And yukaboy there is no need for you to defend him, the reason maps are placed on this forum is for criticism, It would be stupid to ask other map makers not to say what they saw.
I must say the functions you have in here are great so far, this is really my only thing. Everything else looks amazing.
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It would work if you just made the entire map futuristic, it will just be diablo 1000 million years in the future .
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I think you should recreate feeding frenzy! ( looks just like the camera view in that game )
Make it multiplayer and everything!
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I agree
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There are some nice ones :) I like mini games they are fun.
I am trying to create one for this but I don't know if i will finish it.
( what I want to do is make a Starcraft party game, and get a bunch of users together to add their own mini games ) I started some on something like this, but I don't know how anyone else would think of this. If you are interested in anything like this let me know. I think it could be fun.
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you guys trying to make a war RTS???
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Very pretty :)
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This is looking nice so far. The battle system looks smooth!
The only thing I would say is make sure there are awards, and reasons to coninually play this map.
I know most "arena" type games i play. I only want to play them for a short amount of time, because my game experience does not change at all from game to game.
So as long as you are making sure the experience is slightly different per map, plenty of options to pick from. Then it should be great!
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I noticed it was suppose to be like left 4 dead.
But I do want to see game play!!!
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Try something like attaching a point to the unit, and do a trigger ( at point, with z offset ) or height of point with z offset.
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you could have the region in a different spot at the begin of the map, then move it to a point.
If the point is in the center of these units, if I am not mistaken it would make them ( Enter ) the region.
( I am not really sure if that is what you wanted )
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That is why you subtract the current number of players from the player group... So it changes.. please look at trigger.
But if this is always the same team you can just set the variables per player.
- I see where i messed up, i did put the wrong remove player action. ( there is a remove player one as well ) and for the player number put in ( Count of player group ) so it removes the one it just did the ally status too.