Hey, I have about 20 1x1 regions merged to form a bigger one and I was trying to have it so when I do 'Create 20 Mineral Field' it fills them all out. It instead just bunches them one of the corners. Anyway to make it so all the regions fill up with one mineral field instead?
Also, would doing this reduce lag at all compared to having all doodads shown at once (but not really shown because they're outside the playable map area)?
All doodads at the start of my map are hidden and I wanted to know if there is a way to show them in select regions (because I have different maps within the map).
Yeah, that's for units though, any simple way to just alter the doodad? I'm pretty sure some doodads show up on the minimap without being converted to a unit.
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Hey, I have about 20 1x1 regions merged to form a bigger one and I was trying to have it so when I do 'Create 20 Mineral Field' it fills them all out. It instead just bunches them one of the corners. Anyway to make it so all the regions fill up with one mineral field instead?
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When you're in Map Info go to Loading Screen and choose Melee instead of Custom.
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@RileyStarcraft: Go
Damn, thought so. Thanks though!
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Also, if so, can you use ground textures outside the limited amount?
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@dark6700: Go
Pretty sure the ghost version of Kerrigan isn't in the editor. However, the Nova model looks pretty similar (just has yellow hair instead of red).
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Nevermind, found a workaround!
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Sorry, gotta bump.
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Also, would doing this reduce lag at all compared to having all doodads shown at once (but not really shown because they're outside the playable map area)?
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All doodads at the start of my map are hidden and I wanted to know if there is a way to show them in select regions (because I have different maps within the map).
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@DrakePageau: Go
Oh thanks, worked like a charm!
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Yeah, that's for units though, any simple way to just alter the doodad? I'm pretty sure some doodads show up on the minimap without being converted to a unit.
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Trying to get Temple Wall 90 to show up.
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Thanks! (also: apparently the Editor's minimap is slightly different than the real one)
How about making Doodads appear on the minimap?
@redconfusion It's in the Data Editor under UI
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Trying to make it so my Pathing Blocker (unit) doesn't show up on the map.
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@Paaage: Go
Sorry gotta bump, this is driving me nuts.