Thanks a lot, I did download blender and I am going through some basic tutorials.
It doesn't seem impossible at all, and it can actually be quite a lot of fun.
So when I have more time I will try to really get into it.
How do you end up importing these models into SC2 maps though? Is it hard? Because it would really help the process if I could see my progress taking shape :P
I realize that modeling is one of the most solicited thing in map making, because it takes a lot of time, because the maps gain a lot from custom models, and because it just opens up a lot of possibilities.
For that reason I am kinda interested in getting to know how to model, but I don't really know much. I am, however, a dedicated person with some knowledge on programming, and willing to learn different things, but again, I don't have much info as of yet.
I guess the first questions are, is it incredible difficult to get into modeling, or can a person with some free time get into it?
What programs do you primarily need?
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I still haven't figured that out yet so some advice would be great
I made my first monkey monolith
don't you feel like you could put this on a TD map and it would be more fun than using the usual stuff?
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yay i made my first diamond
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Thanks a lot, I did download blender and I am going through some basic tutorials.
It doesn't seem impossible at all, and it can actually be quite a lot of fun. So when I have more time I will try to really get into it.
How do you end up importing these models into SC2 maps though? Is it hard? Because it would really help the process if I could see my progress taking shape :P
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I have the same problem, sometimes I just exit the application and start it again and it goes away.
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I realize that modeling is one of the most solicited thing in map making, because it takes a lot of time, because the maps gain a lot from custom models, and because it just opens up a lot of possibilities.
For that reason I am kinda interested in getting to know how to model, but I don't really know much. I am, however, a dedicated person with some knowledge on programming, and willing to learn different things, but again, I don't have much info as of yet.
I guess the first questions are, is it incredible difficult to get into modeling, or can a person with some free time get into it? What programs do you primarily need?
Thanks in advance
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Looks great, seems like you have the basic mechanics and the UI settled down so that leaves it to the level design to shine.
Good job