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    posted a message on Creating a map effect on a melee map

    cheers... I'll make it a dormant volcano so

    Posted in: Miscellaneous Development
  • 0

    posted a message on Creating a map effect on a melee map

    First time poster, new to SC2 map editing. I have a question regarding the editor. I am making a melee map

    Terrain Objective: to make a Volcano and to have it erupt a Psi storm, damaging to all units, every 30 seconds.

    I thought this would be easy, I opened the Trigger tool

    Events Timer - Every 30.0 seconds of Game Time

    Actions Environment - Create High Templar - Psi Storm (Damage3) at (Center of Storm) from player null

    -Storm being a region on the map.

    • This doesnt work :(. I have tried player 0, I have tried creating an normal explosion in the area and when I test the map I can hear the explosion every 30 seconds but I cant see it :( Can people point me in the right direction with map effects, btw being a melee map I'd rather not have to go down the road of hiding templars underneath the map and have them auto casting.
    Posted in: Miscellaneous Development
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