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    posted a message on (1) Khaldarys Sector (alpha version)

    21/05 Alpha 2

    • You can now skip the intro cinematic. Press "ESC"
    • Lots of terraining and unit positioning changes.
    • Vikings life changed: 150 -> 185.
    • Heroes now get +25 life and +10 energy each time they level up.

    Looking for more feedback! If for whatever reason you're still getting localization AKA Param/Value/ bugs let me know!

    Thanks.

    Posted in: Project Workplace
  • 0

    posted a message on (1) Khaldarys Sector (alpha version)

    Uploaded new version!

    07/05 Alpha FIX

    • Fixed Localization Bugs (aka Param/Value/ bug)
    • Slight increase in overall difficulty.
    • You now have a dialog option to restart instantly if you lose the game.
    • Dr. Lauren can now heal herself.
    • Optimized the cinematic triggers for the map.
    • Secret area 2 has been temporally removed from the Alpha version.
    Posted in: Project Workplace
  • 0

    posted a message on (1) Khaldarys Sector (alpha version)

    Hello guys! Long time lurker, but first time posting here...

    After dealing with multiple weird Galaxy Editor bugs such as having all of the units models randomly being replaced by Ultralisks - true story, by the way - I managed to conclude my first SC2 map. It's a single player RPG called Khaldarys Sector.

    Seeing as so many people are going oveboard with FPS and side-scrollers and everything, I've focused on something with a RPG storyline feel to it. The great challange in Khaldarys Sector is actually controlling your units - including 4 heroes that cannot die - and outsmart the mighty Zerg Swarms infesting Khaldarys Sector - Gnoll's Infestation and Xaorn Brood.

    I consider the map to be 70% done right now and this alpha version features the game all the way to the first boss. Of course there's a lot to go but I think it's a funny little map so far. Well, I'd like to hear you guys opinion's on what I've done so far and what should be considered for the rest of the map...

    Here's the download link (1.59 MB):

    http://yfrog.com/86terrain003j - Terrain shot from editor. http://yfrog.com/elscreenshot025aj - Random in-game shot 1. http://img694.imageshack.us/i/screenshot023c.jpg/ - Random in-game shot 2.

    Of course there's a lot left to be done but the main core of how things work is up and running, I hope to complete the whole thing soon - maybe even make it a campaign or come up with some online mode? Who knows. I'm having a blast either way. :)

    See you!

    Posted in: Project Workplace
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