• published the article Xylophone

    Xylophone by DrHu

    Yes the Galaxy Editor is amazing. Check this xylophone synthesizer made by DrHu. The audio is recorded from his keyboard and imported to the map. Now I want a rock band game.. Or at least a piano :)

    Posted in: Xylophone
  • published the article Patch 1.2 PTR Edit Box

    Copy Pasta Edit Box Patch 1.2 PTR

    Among all of the new functionality in patch 1.2, you might be particularly interested in Edit Boxes, where you can type stuff, copy and paste easily. This could inspire many idea for custom maps. Download the map and test in 1.2 if you want to try

    Posted in: Patch 1.2 PTR Edit Box
  • published the article Yet Another Card Game

    Yet Another Card Game by zenx1

    I probably shouldn't forget newsing project in between even though patch 1.2 is so interesting to test out. If you remembered our tournament with The Card Game, this map is similar to it, just with different mechanics and more cards. Contact the author if you want to test it.

    Posted in: Yet Another Card Game
  • published the article Patch 1.2 PTR Notes

    Updates 5: Even though the patch does not include the editor, we forced it to run maps and have some good news for you :). Check this thread for the latest findings

    • How to run your map in PTR: Create a shortcut with command line like this
    Quote from Renee:

    "E:\Games\Blizzard\StarCraft II\StarCraft II Public Test.exe" -run "D:\3.sc2map"

    • Mouse tracking system is implemented with MouseMoved events. Here's a video of it in action
    • Bank protection is using a signature system inside the bank file. Need more investigation on that.
    <?xml version="1.0" encoding="utf-8"?>
    <Bank version="1">
        <Section name="String">
            <Key name="Intro">
                <Value string="This NOT is a test"/>
            </Key>
        </Section>
        <Signature value="92DAE3793E2DA72F09F02B4350AE0AA52FD126C1"/>
    </Bank>
    
    • UI layout can be overridden with layout files. Some screenshots from Renee
    Quote:

    Updates 4: These info are confirmed through data mining. Posts any undocumented changes here and discuss the patch notes here. Join sc2mapster channel if you're on PTR

    • Blizzard DOTA is renamed to Blizzard All-Stars. Posters for all 4 custom maps can be found in the game archive
    Quote:

    • Blizzard DOTA is unlikely to be released with patch 1.2. However, there seems to be achievements for 3 other maps
    Quote from Achiement.txt:
    224=AiurChef_01
    225=AiurChef_02
    226=AiurChef_03
    227=AiurChef_04
    228=AiurChef_05
    229=Left2Die_01
    230=Left2Die_02
    231=Left2Die_03
    232=Left2Die_04
    233=Left2Die_05
    234=Left2Die_06
    235=Left2Die_07
    236=Left2Die_08
    237=StarJeweled_01
    238=StarJeweled_02
    239=StarJeweled_03
    240=StarJeweled_04
    241=StarJeweled_05
    242=StarJeweled_06
    243=StarJeweled_07
    

    Updates 3: If you're in PTR server, join us on sc2mapster channels. (Remember to check the Auto-Join Channels in Options). Overall the battlenet design is improved, the new hotkey and chat channels look very nice. Posts your screenshots here.

    Updates 2: The popularity system is changed to reflect map playtime in PTR server. Stay tuned for any updates.

    Quote:

    Updates: Public Test Region is now live for NA region and any users with active account before 11/11. Check the FAQs for more info. To play in the PTR region, patch your SC2 to the latest, exit and find the "StarCraft II Public Test.exe" in your SC2 Folder

    Hell, its about time !!! (sorry gotta do it)

    Quote from Blizzard:

    StarCraft II Patch 1.2.0 - PTR Notes

    General

    Battle.net

    • Battle.net Chat Channels have been added:

    - Players can now join others in both public and private channels.

    - Added in-game chat bar command to whisper to other players. Using the /w command will pop up an auto-complete list which includes: friends, party members, chat channels, and other players within your current game.

    • Added a Battle.net option to auto-join previous private channels.

    • Added a Battle.net option to prevent chat channel text from appearing in the in-game chat display.

    Custom Maps

    • Map makers can now use custom UI layout files to create new UI or override existing game UI.

    Gameplay

    • Stalemate Detection has been added:

    - The game will end in a tie for all remaining players if no players have income, production, or destroyed any structures for three consecutive minutes.

    - A countdown timer will now appear when the game detects this scenario.

    • Several help dialogue and tech tree improvements have been made:

    - In-game help is now available in Battle.net.

    - The help dialog’s tech tree has been improved.

    - Unit information in the help dialog now displays abilities and upgrades.

    • Selecting different units in quick succession will now fade out existing replies to play the most recent reply.

    • When selecting a Vespene Geyser, the number of current harvesters will be displayed in the info panel.

    Graphics

    • An Extreme graphics option has been added:

    - Players can now configure screen space ambient occlusion.

    - Unit information in the help dialog now displays abilities and upgrades.

    Interface

    • Customizable Hotkey Support has been added.

    • Mouse buttons can now be bound to the Push-To-Talk hotkey.

    • System Alert panel has been moved to the top of the screen – duration of most system alerts has been reduced.

    Added a hotkey to Pause/Resume game for both single-player and multiplayer (Pause/Break key).

    • Added a toggle button to the in-game replay panel to show or hide duration information.

    • Added a hotkey indicator option to show the primary hotkey on top of command buttons.

    • Added an option to disable any error sounds. The Response Sounds checkbox now controls whether unit-specific audio is used for error sounds instead of a generic buzz.

    Leagues and Ladders

    • A new Master League has been added.

    - This league now represents the highest tier of ladder players.

    Replays

    • Several Save/Replay File dialogue improvements have been made:

    - Prints current directory name above file list.

    - Added sort order icons to Name and Date columns.

    - Added the ability to rename.

    - Added filters for Autosave and Unsaved.

    - Added an option to permanently save all replays. Checking this option will mark all unsaved replays as being saved.

    • Camera following behavior for observers and replays has been improved.

    Balance

    • PROTOSS

    - Hallucination research time decreased from 110 to 80.

    - Observer

    Cost decreased from 50/100 to 25/75.

    - Phoenix Build time decreased from 45 to 35.

    - Void Ray

    Now deals 20% more damage to massive targets.

    Flux Vanes speed upgrade removed.

    • TERRAN

    - Bunker

    Build time decreased from 35 to 30.

    This is only a temporary change for the patch 1.2.0 PTR.

    - SCV

    Repairing SCVs now assume the same threat priority as the unit they’re repairing.

    SCV construction movement made more consistent.

    • ZERG

    - Infestor

    Fungal Growth no longer affects air units.

    StarCraft II Editor + Bug Fixes

    Read more... (3 pages of bug fixes and editor changes)

    Posted in: Patch 1.2 PTR Notes
  • published the article Corruption ORPG

    Updates: New battlenet forum for the Public Test Region that will be on patch 1.2 is already set up. The Story Forum is already live as well if you want to check it out

    Patch 1.2 is imminent. Expect to get your hands on that Christmas present before the end of Dec. If you know Italians, follow some blue talks in this thread. It seems that there is a surprise feature yet to be announced :)

    Corruption ORPG by JakeCake26

    While gameplay might be important when developing a project, eye candies sure sells it. This ORPG really did it for me. Amazing lightning, nice visual effect and terrain. I just want to test it now but unfortunately he's from EU. Give the map a try.

    Posted in: Corruption ORPG
  • published the article Official Cheat Codes

    Cheat Codes by Blizzard

    Blizzard has published their official list of cheat codes. Check them out. Leave a comments below to help me explain all the references

    Cheat CodeDescription
    WhatIsBestInLifeInstant Victory
    LetsJustBugOutAndCallItEvenInstant Defeat
    TookTheRedPillDisables Fog of War
    Bunker55AliveInsideDisables the need for Supplies (Food)
    TerribleTerribleDamageEnables God Mode
    SpectralTigerAdds 5000 Minerals to the Available Resources
    RealMenDrillDeepAdds 5000 Gas to the Available Resources
    WhoRunBartertownAdds 5000 of each Resource to the Available Resources
    SoSayWeAllAllows the use of all Tech
    IAmIronManInstantly Allows all Upgrades
    CatFoodForPrawnGunsEnables Fast Builds and Fast Upgrades
    HanShotFirstDisables Cooldowns on Spells
    TyuHasLeftTheGameDisables Victory Conditions to Allow Continued Play
    NeverGiveUpNeverSurrenderEnables Continued Play After a Defeat
    ImADoctorNotARoachJimEnables Fast Unit Healing
    MoreDotsMoreDotsAll Units and Buildings are Free to Build (No Cost)
    Story Mode Cheat CodesDescription
    WhySoSeriousAdds 5 Million Credits
    LeaveYourSleepOpens all Missions (Ability to Jump to Missions)
    EyeOfSauronAllows Access to all Cinematics
    StayClassyMarSaraAllows Access to all UNN TV News Broadcasts
    HoradricCubeOpens all Research Options
    Custom MapsDescription
    JaynestownAdds 5000 Terrazine to the Available Resources
    Easter Egg Cheat CodesDescription
    OverEngineeredCodPiecePlays the Song Terran Up the Night

    Updates: Alternative cheat codes from sixen. These all works but is not documented

    Cheat CodeDescription
    CadEasyGoinLose the current game
    ReversingNazaire / BaseStarsPrimativeFast Build
    FSBComunicacionFast heal
    MintMansOperatorFood usage/requirement
    SmoldersBolds5000 Minerals & Gas
    StroakSmolts5000 Minerals
    NeverGiveUpNeverSurrender / YpoonsVoicemailDisable defeat conditions
    DZMHairSpring5000 Custom Resources (the 4th resources after Terrazine)
    SawnOutOfMemoryFog of war disabled (the new Black Sheep Wall)
    QroteroTime of day disabled
    CMethodFeedbackWin current game
    LyingPectMission select?
    FuraBrancheryc_gameCheatEventCredits
    WapBoinkersResearch points granted
    Posted in: Official Cheat Codes
  • published the article Storymode

    Storymode Campaign Tutorials by Insidious

    Interested on some campaign but not sure how to make the dialog like blizzard ? Head over to this thread and find out. Feel free to contribute anything you learned from the campaign map. This video is an example of what you can do

    Posted in: Storymode
  • published the article Massive Warfare, DavidCraft

    Instead of making games and fighting with each other for the top spot in the popularity lists, there is still a potential area of the Galaxy Editor I haven't seen much love: Cinematic and machinima

    Massive Warefare by hentaiforeva

    Just want some epic battle with explosions everywhere? Enjoy this massive invasion from the beach lead by Commander Shepard and give your eyes a treat.

    DavidCraft Ep1 by DavidCraftMachinima

    Want some machinima of some tier 1 units talking about their everyday life ? DavidCraft's first episode is out now. I hope there will be more in the future.

    Posted in: Massive Warfare, DavidCraft
  • published the article Archi Melee Maps

    Archi Melee Maps by Archivian

    Mapster has occasionally featured many melee maps made by our users, even a melee contest recently. However it was hard to justify which maps are actually good due to my noobish melee play so I will consider awesomeness instead. This map pack with 8 maps by Archivian would definitely be considered awesome.

    Quote:

    Posted in: Archi Melee Maps
  • published the article Storm's Keep

    Storm's Keep by Qancakes

    If you have been so tired of the popularity system or multiplayer maps, try this single player campaign by Qancakes. You are a ghost send to a distant zerg infested planet to investigate the problems. Even though the maps is quite easy, you still have 45 minutes of a good story and nice terrain. Download the map on mapster or find it on battlenet EU.

    Posted in: Storm's Keep
  • published the article Blizzard, Maze Generator

    Blizzard is having an epic sale for WOW and all of its expansions in preparation for Cataclysm's launch that ends in 30 Nov. Grab one now if you haven't.

    New Gameplay Videos by Blizzard

    A new gameplay video was released by Blizzard featuring the sexy adjutant's voice. Watch it to see how gorgeous the game looks on ultra or trying to learn some cinematic experiences.

    Maze Generator by Nexius22

    Not only good for games, the galaxy language for SC2 is very capable of solving complex math problems. In this map, Nexius22 used a Depth-first search algorithm to generate a random maze.

    Posted in: Blizzard, Maze Generator
  • published the article Featured, Banelings, Banelings

    Next round of featured maps is live on US. Both of them are fun minigames.

    Banelings by HuskyStarcraft

    You probably have seen this video, HuskyStarcraft's latest music parody of Justin Bieber's Baby has gone viral for the last 2 days. Enjoy the catchy tunes.

    Banelings Fluid by progammer

    Following the banelings trend, I have made some experiments with SC2's pathing and collision system to come up with this fluid simulation of banelings. Imagine what it would be like to bath in banelings :) (SC2's pathing system is probably the best system in gaming to date)

    Posted in: Featured, Banelings, Banelings
  • published the article Dialog Designer

    Dialog Designer by Doubotis

    If you have ever step into designing a custom UI for your maps like I did, you probably have been frustrated by the lack of immediate results and have to test the map anytime you make minuscule changes. Dialog Designer is a map created for that sole purpose. By running the map you can create dialog, button, image, color or resize them and be able to retrieve the end results for your map via bank file. Even texture of the dialog can be changed and take effect in real time.

    Another bonus: The map is available in both English and French, what more can you expect?

    Posted in: Dialog Designer
  • published the article Battlenet Interview, Legacy Review

    Battlenet Press Interview by SCLegacy

    Blizzon has been over for several weeks. However SCLegacy has recently released their exclusive press interview about Battlenet. Head over to their Blizzcon 2010 coverage page or discuss them in this thread.

    There are 4 parts total and this second part talks about custom map the most :)

    Blizzcon Custom Map Review by SCLegacy

    Not only providing detailed coverage from blizzcon, we also have 4 detailed reviews of blizzard-made custom map from SCLegacy users playing at blizzcon, from StarJeweled, Left 2 Die to Blizzard Dota :)

    Quote from SaharaDrac:

    Anyone familiar with the hit game Bejewled or any one of its dozens of impostors will immediately feel right at home in Starjeweled. The basic gameplay involves a grid of jewels, and players must swap one jewel at a time to make a match of three or more in a row, which will cause the matched gems to disappear. Where Starjewled differs from the standard puzzle game genre is that instead of simply earning points, you earn resources. With this simple deviation it adds Tower Defense elements to an already established game type. Resources are used to purchase units that automatically move towards your opponents base, a feature similar to the classic Warcraft 3 Tower Defense map, Wintermaul Wars. The more gems you clear and the more chain reactions you cause, the more resources you earn, and the more resources you have, the more powerful units you can send. However, you must act fast, as your enemy will be sending units to your base simultaneously.

    Read more...

    Quote from SaharaDrac:

    Read more
    .......
    GRUNTY
    Grunty is a Murloc Marine. He is an AGI (agility) carry type hero, with high damage and very low hit points. Think of him as the Stealth Assassin with a ranged attack replacing cloak.

    KERRIGAN
    Kerrigan is an AOE spellcaster INT (Intelligence) hero. She can be compared to heroes like Krobelus, Darchow, or Lion from the original DotA.

    LEVEL 80 ELITE TAUREN CHIEFTAIN
    L80ETC is a short-ranged tank STR (Strength) hero. He is less comparable to DotA heroes, but he has a stun similar to Storm Bolt, a scatter shot like the Dwarven Sniper, and a AOE buff like the Lycanthrope. He also has very high HP.

    LEON
    Leon is a new character, an AGI based Dominion Sniper. He has cloak, long ranged snipe attacks, and can call down Nukes.

    MURADIN
    Muradin is a carbon copy of the Mountain King from DotA, with an armor passive and a defense buffing AOE Warcry added on.

    RAYNOR
    Raynor is a support INT hero, featuring many buffs and reinforcement abilities, befitting his role as a battlefield leader.

    STITCHES
    Stitches is another carry over from DotA - Pudge from the original DotA. In addition to Pudge's classic abilities. He also has a powerful new AOE ult and and armor building passive.

    SYLVANAS
    Sylvanas is the Dark Ranger from DotA, with added abilities such as a spread shot to make her even more deadly.

    ULTIMATON
    Ultimaton the Ultralisk is an interesting tank hero that blends the functionality of the Ultralisk in StarCraft II with abilities such as trample and cleave, and Leoric the Skeleton King from DotA, including Reincarnation.

    VAEVICTUS
    Vaevictus the Hydralisk combines abilities like Shadowstrike and Poison, like his counterpart the Venomancer, with things like Burrowed Movement and even the activatable Rapid Regeneration, similar to Dr. Mundo's in League of Legends.

    ZA'MURO
    Za'Muro is a more enhanced version of DotA's Blademaster. He gains damage from the number of enemies in his area, while maintaining his classic abilities like counter attack and Bladestorm.

    ZERATUL
    Zeratul is an AGI hero similar to the Phantom Lancer. Only better, because he's Zeratul - period.

    Read more...

    Posted in: Battlenet Interview, Legacy Review
  • published the article Voliar's Revenge

    Voliar's Revenge by Skoite

    For those Final Fantasy fans out there that haven't' heard from any project update recently, don't worry, Skoite is still on it. Voliar's Revenge is the turn based Final Fantasy with a futuristic theme. Any details have been amazing so far :)

    Posted in: Voliar's Revenge