I haven't played with this, but I do want some wasd movement. I will be experimenting with this next week and let you know what I find if yall haven't figured it out by then.
Yes it is possible to add to pre-existing behaviors.
You can double click them even if they are grey or something. Just double click the empty field (not the name)
<!-- BehaviorData.xml --><CBehaviorVeterancyid="ArchonLevelStatus"><VeterancyLevelArrayMinVeterancyXP="100"/><!-- Level 1 --><VeterancyLevelArrayMinVeterancyXP="300"/><!-- Level 2 --><VeterancyLevelArrayMinVeterancyXP="600"/><!-- Level 3 --><VeterancyLevelArrayMinVeterancyXP="1000"/><!-- Level 4 --><XPFractionindex="Kills"value="1.5"/><!-- Kill gives *1.5 XP --></CBehaviorVeterancy><!-- UnitData.xml --><!-- Hero --><!-- Gives an icon in the top right of the screen --><FlagArrayindex="Hero"value="1"/><!-- Set the different levels --><BehaviorArrayLink="ArchonLevelStatus"/><!-- Units giving XP --><KillXPvalue="50"/><!-- Number of XP given when killing the unit --><!-- The following are unknown --><DamageDealtXPvalue="1"/><DamageTakenXPvalue="1"/>
Behavior Part
1)Open Data Editor
2)Open Behaviors Tab
3) right click on the list and hit "Add Object..."
4) Name it.
5) Set Behavior Type to Veterancy
6) Leave the Rest and Hit Ok
7) In the Right area of the screen you will see the Data associated with this behavior
8 ) Select "VeterancyLevels" and Double Click or Right Click > Modify
9) Figure out whats you need in this and add some levels. (Don't have time to play with it.)
10 ) Back in the main data view find Experience Fraction > Modify Change Kills to whatever or leave at 1
Hero Part
1) Copy or Create a hero in the data editor (Same was as creating a behavior)
2) Stats - Flags > Modify > Check "Hero"
3) Behaviors > Modify > Green box on right for New behavior > Add Your behavior created above
Units giving XP
1) Select your unit that will be dying and giving XP.
2) Find attribute "Data - Kill Experience" on the right columns. Set to EXP level.
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@Pinworm45: Go
Awesome! Can't wait to check this out.
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@StaticFrog: Go
call blizzard tech support. Email will get you nowhere
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wow. Impressive write-up and map. Can't wait to see this in action.
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@Kylegar: Go
ahh ok, do you use right click mouse to move from left to right?
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@AegisRunestone: Go
You should be able to copy an ability, change the values you want, then point your new guy at that ability. They should almost all be in that ability.
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Amazing tutorial, are you planning on writing how to rotate the camera/player with A and D
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http://forums.sc2mapster.com/development/tutorials/284-xml-heros-level-and-xp/
Second page, my post
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Awesome, Thanks :)
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@Skizot: Go
Could you summarize how you added it so we don't have to search through it? Or at least where it is located?
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I haven't played with this, but I do want some wasd movement. I will be experimenting with this next week and let you know what I find if yall haven't figured it out by then.
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Had the same problem last night. Just gave up. If someone can get it working, please write a tutorial <3
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@Zaeden: Go
Yes it is possible to add to pre-existing behaviors.
You can double click them even if they are grey or something. Just double click the empty field (not the name)
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How do to this in GalaxyEditor...
Behavior Part
1)Open Data Editor
2)Open Behaviors Tab
3) right click on the list and hit "Add Object..."
4) Name it.
5) Set Behavior Type to Veterancy
6) Leave the Rest and Hit Ok
7) In the Right area of the screen you will see the Data associated with this behavior
8 ) Select "VeterancyLevels" and Double Click or Right Click > Modify
9) Figure out whats you need in this and add some levels. (Don't have time to play with it.)
10 ) Back in the main data view find Experience Fraction > Modify Change Kills to whatever or leave at 1
Hero Part
1) Copy or Create a hero in the data editor (Same was as creating a behavior)
2) Stats - Flags > Modify > Check "Hero"
3) Behaviors > Modify > Green box on right for New behavior > Add Your behavior created above
Units giving XP
1) Select your unit that will be dying and giving XP.
2) Find attribute "Data - Kill Experience" on the right columns. Set to EXP level.
All Done.
Cheers, Goldfish
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@gardenofaiur: Go
I believe he thought it was a used map settings game, I was clarifying that it is a melee map.
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@gardenofaiur: Go
(For melee, not used map settings)