I mostly needed to know how others would do in the Data Editor. Commonly I just go into the Data Editor, determined to create a new ability or unit and end up doing nothing because the Editor feels so complicated compared to the World Editor.
In Warcraft 3 I could with ease create advanced abilities which could pretty much do anything and I'm having a hard time figuring out if the Data Editor can give me similiar opportunities.
One question still remains for me; how would I duplicate for instance Infestor - Infested Terrans?
This ability seems to have a Actor which is bound to an commonly used effect, which makes me end up creating 2 of this actor upon Duplication. The other 2 Actors should be duplicated, from what I understand.
Some effects of this ability seems to be global/commonly used like Splash Effect. How can I know which Effects to duplicate and which to not?
Should I create relevant Units (Weapons/Ammo etc.) to the ability I want to before making the Ability?
Thanks yet again for your time. I hope I'll be able to give something back eventually!
I'm new to this forum, and I need some answers in order for me to peacefully be able to work in the Data Editor.
First question; I'm really sorry. But I can't for the life of me understand how to correctly copy/clone/duplicate both a unit and an ability by making as few copies as possible. Not as few so that both will be linked of course; I want to be able to adjust damage, change model etc without affecting the orginial. It feels like I duplicate more then I need to.
I've googled this plenty an only found outdated solutions.
Second question; How do you organize your new units and abilities? Do you give some Editor Preffix or Suffix in all Actors, Behiavors, etc that so you will find all relevant things through the Searchbox? Is their any easier way?
Should I name Actors without spaces, because Blizzard does it?
Third question; I'm still very new to the Data Editor and I haven't found a solution to store everything so that I can easily access and edit my custom abilities. Would you suggest having all custom data in a Folder?
Last question; How do you not go insane on the Data Editor? xD
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Thanks for your replies!
I mostly needed to know how others would do in the Data Editor. Commonly I just go into the Data Editor, determined to create a new ability or unit and end up doing nothing because the Editor feels so complicated compared to the World Editor. In Warcraft 3 I could with ease create advanced abilities which could pretty much do anything and I'm having a hard time figuring out if the Data Editor can give me similiar opportunities.
One question still remains for me; how would I duplicate for instance Infestor - Infested Terrans? This ability seems to have a Actor which is bound to an commonly used effect, which makes me end up creating 2 of this actor upon Duplication. The other 2 Actors should be duplicated, from what I understand. Some effects of this ability seems to be global/commonly used like Splash Effect. How can I know which Effects to duplicate and which to not? Should I create relevant Units (Weapons/Ammo etc.) to the ability I want to before making the Ability?
Thanks yet again for your time. I hope I'll be able to give something back eventually!
0
Hello, hello.
I'm new to this forum, and I need some answers in order for me to peacefully be able to work in the Data Editor.
First question; I'm really sorry. But I can't for the life of me understand how to correctly copy/clone/duplicate both a unit and an ability by making as few copies as possible. Not as few so that both will be linked of course; I want to be able to adjust damage, change model etc without affecting the orginial. It feels like I duplicate more then I need to. I've googled this plenty an only found outdated solutions.
Second question; How do you organize your new units and abilities? Do you give some Editor Preffix or Suffix in all Actors, Behiavors, etc that so you will find all relevant things through the Searchbox? Is their any easier way? Should I name Actors without spaces, because Blizzard does it?
Third question; I'm still very new to the Data Editor and I haven't found a solution to store everything so that I can easily access and edit my custom abilities. Would you suggest having all custom data in a Folder?
Last question; How do you not go insane on the Data Editor? xD
Thanks for your time! Hope to hear from you soon.