Since Im not a Max User, and there are no M3 Export plugin for Maya (yet?), I decided to learn how to make textures for SC2 instead.
So far I have 3 textures, they don't blend very well with SC2 original textures though.
Once I have a whole tile set i will share it here.
Awesome Convert, i really hope more people will start converting WC3 assets to SC2. However, the faces on his wings needs to be double sided because now they are only visible from behind.
Tried this quickly, And it seem to work!
I had been trying to get this to work earlier with Attributes, but there seem to be no way to modify Attribute Behaviours with triggers, witch bums me a bit since I want to be able to add Attribute Tomes to my map.
Praise be sc2mapster (and youtube) and their helping contributors!
If it wasnt for you guys I would still be scratching my head, trying to figure out how to even copy a unit.
Hopefully I will be able to start contributing to the community soon as well. Probably not with the data editor though!
This trigger works great! I had managed to create my own "trace line" function without the z axis detected before but with your tutorial the last pieces of the puzzle were solved, thank you so much!
I'll credit you for this on my 3rd person shooter map/campagin im working on :D
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Since Im not a Max User, and there are no M3 Export plugin for Maya (yet?), I decided to learn how to make textures for SC2 instead. So far I have 3 textures, they don't blend very well with SC2 original textures though.
Once I have a whole tile set i will share it here.
0
Awesome Convert, i really hope more people will start converting WC3 assets to SC2. However, the faces on his wings needs to be double sided because now they are only visible from behind.
0
Tried this quickly, And it seem to work! I had been trying to get this to work earlier with Attributes, but there seem to be no way to modify Attribute Behaviours with triggers, witch bums me a bit since I want to be able to add Attribute Tomes to my map.
0
Praise be sc2mapster (and youtube) and their helping contributors! If it wasnt for you guys I would still be scratching my head, trying to figure out how to even copy a unit. Hopefully I will be able to start contributing to the community soon as well. Probably not with the data editor though!
0
This trigger works great! I had managed to create my own "trace line" function without the z axis detected before but with your tutorial the last pieces of the puzzle were solved, thank you so much! I'll credit you for this on my 3rd person shooter map/campagin im working on :D
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Awesome tutorial man, im sure this information will come handy soon. Thanks allot!