@Fullachain: I don't know if you already know this, but the card drawing is bugged (10gas is 1 card, right?)
Just look at the replay from a players perspective.
I finally finished mine. I tried to a video of it, but the annoying camera tool didn't work as I wanted.
Maybe I will do another later...
Also, on the front page, the current events still say WTE #23.
A mix of the Scourge and the Void Ray that looks a void ray with wings, or something. Suiciadel unit. The longer it chases, the faster it goes and even more damage it does. Resets when idle.
I´ve been puzzling around with this and can´t find to seem a solution for it. I´ve created a dialog with some dialog items (buttons) in it and put the buttons in an array. Is there any function or some action that can return the array in some way? I want the condition to check whetever I used the button that is stored in [2] or [3].
I believe the battle ui frame are the friend list and chat channel button above the command card, it can be removed by editing the layout files I think, see here. You can hide all of the other frames normally.
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@Fullachain: I don't know if you already know this, but the card drawing is bugged (10gas is 1 card, right?)
Just look at the replay from a players perspective.
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I finally finished mine. I tried to a video of it, but the annoying camera tool didn't work as I wanted.
Maybe I will do another later...
Also, on the front page, the current events still say WTE #23.
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Lol, Debates got 2 bookmarks on eu.
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I'd love to insert a custom number in the terrain editor, instead of using the sliders.
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Zhakul'das, my favorite! Going to do something with it.
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Void Scourge
A mix of the Scourge and the Void Ray that looks a void ray with wings, or something. Suiciadel unit. The longer it chases, the faster it goes and even more damage it does. Resets when idle.
Baneling + Carrier
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Well, there is a condition that checks the remaining time in percentages, don't know if you can get the exact amount of time left.
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Wroking on it.
Edit: I'm done, made the semi burned villiage look more like a villiage. =P
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But, how do they get down? =P
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I'm working on it!
Edit: Done!!!
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I´ve been puzzling around with this and can´t find to seem a solution for it. I´ve created a dialog with some dialog items (buttons) in it and put the buttons in an array. Is there any function or some action that can return the array in some way? I want the condition to check whetever I used the button that is stored in [2] or [3].
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I believe the battle ui frame are the friend list and chat channel button above the command card, it can be removed by editing the layout files I think, see here. You can hide all of the other frames normally.
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I'm working on it!
Edit: Done!
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@Mozared: Go I don't see any attachments to your post. You didn't forget it, right? Must be my browser. =P
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@ScrinKing: Go Left click, safe as... and if that doesn't work, try downloading it in a different browser.