• 0.958266452648475

    posted a message on How to make a behavior that damage Attacker(s)

    Eh, I know this is an old thread but I just thought I would clear up the solution a little bit more should anyone stumble across this thread in the future:

    On your behavior change the following:

    Behavior > Combat: Damage Response

    - Chance: Set chance to whatever you want the chance to be, 1 for 100%

    - Handled: Set here the effect you want to be executed on the attacking unit, such as a Damage effect.

    - Kind: Leave checked-in the kind of damage that you want to trigger the thorns effect. Ex. only ranged attackers or only spell damage will trigger the effect if only Ranged and Spell are checked-in.

    - Location: Set to Defender

    Posted in: Data
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