This is the information I was looking for, Thank you.
Could a "Unit" also be a Building?, or does it describe unit as a Unit and there is a seperate trigger for structures?
I will take a look at it when I get home from work.
So you think its called Attach Region to Unit? or atleast something that specifys Region in the trigger?
I'am just starting to get my hands dirty with the SC2 Map Edition, I have made many maps during the SC1 Era. I am trying to re-make a map I did for SC1 but having some trouble finding the correct trigger I need.
Basically, I have a Region setup for each Player. Each player will control an Observer that you can move. Every so often a unit/building should spawn from under the observer. The way I accomplished in SC1 would be to have a trigger update the location of the Map Region to under the Observer so it would always spawn under the observer in the Region. I cant find such a trigger in SC2. Is there another way or am I not looking hard enough?
Would it be better to have a Every So Often, Spawn unit/building under Specified Unit?
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In triggers. I want ONLY a specific Unit to spawn said units.
@Tekaichi: Go
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So I guess a side issue I have is when I do Unit - Create 1 <Unit> for player <1> at (Position of <Unit>) facing 270.0 degrees (No Options)
I cannot select the unit I want the units to spawn at.
@GhostlyMarine: Go
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Excellant Information. Thank you! and Thank you for the Welcome. @grenegg: Go
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This is the information I was looking for, Thank you. Could a "Unit" also be a Building?, or does it describe unit as a Unit and there is a seperate trigger for structures?
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I will take a look at it when I get home from work. So you think its called Attach Region to Unit? or atleast something that specifys Region in the trigger?
@Tekaichi: Go
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Hello All,
I'am just starting to get my hands dirty with the SC2 Map Edition, I have made many maps during the SC1 Era. I am trying to re-make a map I did for SC1 but having some trouble finding the correct trigger I need.
Basically, I have a Region setup for each Player. Each player will control an Observer that you can move. Every so often a unit/building should spawn from under the observer. The way I accomplished in SC1 would be to have a trigger update the location of the Map Region to under the Observer so it would always spawn under the observer in the Region. I cant find such a trigger in SC2. Is there another way or am I not looking hard enough?
Would it be better to have a Every So Often, Spawn unit/building under Specified Unit?
Thanks for your Help on this one.