1/0 is undefined (Not a Number), so 6/(1/0) is undefined as well.
No sir, 6/(1/0) is an excellent way to properly utilise "infinity" values in the sc2 engine, and are a core part of mapping. This patch broke this, and I can no longer divide by zero. Fix this please.
Apply Force effects were changed, it seems. Units affected by them seem to travel a much larger distance.
Noticed this too. Apply Force has definitely been changed. The effects seem much more curvy and fluid, which often seems to end in rather stupid looking results.
Referencing"no dialog item" will result in an error.
Btw, I just realized that player Handle id will allow us making cross map banks. (banks that is used by more than 1 map)
This was surely always possible, no?
One idea I had for if we ever get some decent maps out there from the sc2mapster community was a kind of "achievement score" or "shared resource" where points you earn in one map can give you rewards in another.
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No, that would be "I think I'm a girl"
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I'm a girl
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Wasn't there meant to be a UI editor included in this patch?
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You made battleships?
Scrap your current project plx and make a sc2 version instead.
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What is it that you want them to do?
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Jealous and no
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Is this a joke
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Well you've hardly tried really. Combo arena is, what, a month old?
Not to place him as some kind of mapping paragon, but imagine if IceFrog just ditched AllStars in that period where his versions were just ignored.
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Probably attracted to his arabic avatar.
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You got hacked by a guy who calls himself "The Sand Dune", gj.
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Pulling a Mephs?
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No sir, 6/(1/0) is an excellent way to properly utilise "infinity" values in the sc2 engine, and are a core part of mapping. This patch broke this, and I can no longer divide by zero. Fix this please.
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Noticed this too. Apply Force has definitely been changed. The effects seem much more curvy and fluid, which often seems to end in rather stupid looking results.
Referencing"no dialog item" will result in an error.
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Seriosly.
How else am I supposed to get infinity in my map?
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This was surely always possible, no?
One idea I had for if we ever get some decent maps out there from the sc2mapster community was a kind of "achievement score" or "shared resource" where points you earn in one map can give you rewards in another.