Hello and welcome back to another one of my posts.
I have spent a very very long time on creating my sc2 training project, and want to add some features.
The scenario is simply when the unit dies, player 1 minerals will be deducted by 10%. "ok no problem, easy peasy" The problem i have is that i want a MINERALS LOST "score/counter". But i am just clueless at the moment.
In the triggers you can see in "Mathpic" - the Minerals Lost score (as seen in mathpic2) follows the standard Playermineral/10 although one behind. Actual minerals will hit 41 for say, and the counter will be at 45.
How can i just get it to count the lost mineral and add them up. Soo... start at 50 mineral. If die you lose 10%=5 mineral. 45 mineral now. If die again, you lose 10%=41 minerals (4.5 technically lost). How can i make the Minerals lost counter go.... 5 --> 9 --> etc depending on % of minerals lost.
Hi there guys, Is there anyway to get rid of that pesky leaderboard title? (Why is this here?? fu-) . Not the text, that actual bar. I want to get rid of it and if possible have minimize button on the left of the actual MAIN leaderboard.
WHAT is the purpose of that??? when there is a header space in the main leaderboard... ??? illogical. Especially with no in your face action/option to get rid of it that i see.
I want it to look like Pic 1 -- but be in the position of where it normally goes in Pic 2 (anchored top right).
I basically have what i want in my training MOD down pat. Just an inexplicable problem is happening with the resource "integer" that i have as a variable , as can see in Pic1. I just simply want those "0's" to follow what the fricken given variable Integer is with "player 1 ""Mineral"" integer".....etc.
And as can see in Pic2 , it in action, with my gathered resource (mineral - 385) it is not showing on the "resource" leaderboard. I thought this would be a decent way for both players who train together to see each other resource to. If a pro is helping a noob for example.
I would also like to make an trigger to allow spending of opponent resources , so far i have vision working and shared control. As i think, although my friend said his vision turn off button wasn't working which was odd as it is surely correct, but that is another problem for me.
I have a bunch of variable and (local) variable. I don't know, was just spam them cause why not work ??? /exe Lol
update: Any chance to add logo next to numbers aswell or? is there a better way to do this. Thanks alot for who can help.
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essentially the title, how am i able to change it to LOTV? .
When i play the map in multiplayer - custom , it is fine with 12 worker etc etc.
But arcade it starts 6 worker etc etc. It might be a HoTs map but surely can change the game dependancy?
thanks.
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All good guys !! I have figured it out. Guess i made it harder than needed to be before.
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Hello and welcome back to another one of my posts.
I have spent a very very long time on creating my sc2 training project, and want to add some features.
The scenario is simply when the unit dies, player 1 minerals will be deducted by 10%. "ok no problem, easy peasy"
The problem i have is that i want a MINERALS LOST "score/counter". But i am just clueless at the moment.
In the triggers you can see in "Mathpic" - the Minerals Lost score (as seen in mathpic2) follows the standard Playermineral/10 although one behind.
Actual minerals will hit 41 for say, and the counter will be at 45.
How can i just get it to count the lost mineral and add them up. Soo... start at 50 mineral. If die you lose 10%=5 mineral. 45 mineral now.
If die again, you lose 10%=41 minerals (4.5 technically lost). How can i make the Minerals lost counter go.... 5 --> 9 --> etc depending on % of minerals lost.
Thanks alot if can answer !!
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I'm having trouble finding that layout file D: , sorry. Where can it be? and i will need a MPQ editor program aye.
Thank you for helping but help guide me through it specifically, i am still a sc2 editor nub :(
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Hi there guys,
Is there anyway to get rid of that pesky leaderboard title? (Why is this here?? fu-) . Not the text, that actual bar. I want to get rid of it and if possible have minimize button on the left of the actual MAIN leaderboard.
WHAT is the purpose of that??? when there is a header space in the main leaderboard... ??? illogical. Especially with no in your face action/option to get rid of it that i see.
I want it to look like Pic 1 -- but be in the position of where it normally goes in Pic 2 (anchored top right).
Thanks alot for help!
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Thanks. Solved.
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Hello There,
I basically have what i want in my training MOD down pat. Just an inexplicable problem is happening with the resource "integer" that i have as a variable , as can see in Pic1. I just simply want those "0's" to follow what the fricken given variable Integer is with "player 1 ""Mineral"" integer".....etc.
And as can see in Pic2 , it in action, with my gathered resource (mineral - 385) it is not showing on the "resource" leaderboard. I thought this would be a decent way for both players who train together to see each other resource to. If a pro is helping a noob for example.
I would also like to make an trigger to allow spending of opponent resources , so far i have vision working and shared control. As i think, although my friend said his vision turn off button wasn't working which was odd as it is surely correct, but that is another problem for me.
I have a bunch of variable and (local) variable. I don't know, was just spam them cause why not work ??? /exe Lol
update: Any chance to add logo next to numbers aswell or? is there a better way to do this.
Thanks alot for who can help.