I recreated your uberlisk pretty faithfully mrm3fan, but I messed something up. My uberlisk spinecrawlers are not burrowed, and do not attack, instead, when the uberlisk gets near a hostile mob, it will teleport to one after the other before imploding after about five teleports. Any idea what could be the cause?
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Does anyone know how to make a unit that will attack something, flee to a given range, and return to attack a random target?
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I recreated your uberlisk pretty faithfully mrm3fan, but I messed something up. My uberlisk spinecrawlers are not burrowed, and do not attack, instead, when the uberlisk gets near a hostile mob, it will teleport to one after the other before imploding after about five teleports. Any idea what could be the cause?
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@XGDragon: Go
Detect cloaked is also allowed, I've tried every configuration I could think of to get it to show them on the minimap, but it would not work.
I've been trying to find the link between the sensor tower and it's detected icons, with no luck.
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The sensor tower will not display burrowed units, even if you allow it in the 'Modification +' Field.
Steps:
Behaviors -> Sensor Tower - Radar -> Modification + -> Radar Filters -> Buried = Allowed
Blizzard bug report