points, regions, and units. For example, I was interested in making a clock for the recent contest, but I didn't get it completed. What I wanted was a way to create a number (or letter) with a group of units by creating them and moving them to points within a region. I got stuck trying to move them (the group of units and points and their region) to a specific place on the map, and/or re-using them later or at the same time in a different spot.
Anyone have any thoughts on the best way to accomplish this?
Ok, I am getting a bit frustrated. Creating a new thread devoted to just this simple topic: How do I get unit(s) to go attack another unit, continuously, wherever the hell that unit might be? No matter how far away, sight or no sight, just go wherever he/she is and attack!
Well, I made their sight = 100, but that didn't change anything. Is that what you mean by giving them vision of the entire map? If I leave, they go back to their position they were told to attack. I have not tried SansRegret's suggestion of attacking a point instead yet, though.
Edit: No luck with Target Point either. They just go to that point and sit there. Is it possible to make a point move and follow a unit or something like that?
An easy way of fixing this would be adding a periodic time event, putting it to 0.1 sec. This makes the units attack the target every 0.1 seconds, effectively making them constantly coming for the target.
Hmm...no, they are definitely only going to the coords no matter what I do. I did add the periodic timer, too.
Apparently that only sends the attacking units near those coordinates. If my attackee isn't there, they just stop. If they see him, they engage of course, but I want them to be able to follow my guy around regardless of his location and attack constantly. Any ideas on what is wrong or what else I could do?
I am struggling to get an unspecified number of units (basically everyone in the region) in a particular region to move to and attack a specific unit of another player. If someone could post a screenshot of the triggers/actions/events required to accomplish this, that would be most helpful.
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points, regions, and units. For example, I was interested in making a clock for the recent contest, but I didn't get it completed. What I wanted was a way to create a number (or letter) with a group of units by creating them and moving them to points within a region. I got stuck trying to move them (the group of units and points and their region) to a specific place on the map, and/or re-using them later or at the same time in a different spot.
Anyone have any thoughts on the best way to accomplish this?
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@Paranoiks: Go
Check out this post with video and file. He has a window that lets him choose objects...very similar to what you want.
http://forums.battle.net/thread.html?topicId=24570037999&sid=5000
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Maybe you could post how you got everything working right so others can learn? I would appreciate it anyway. :)
I've had trouble getting placed burrowed units to unburrow and attack.
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@Bonewalker: Go
Nope, that isn't working either.
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Interesting. How do I attach a region to a unit?
Edit: Nevermind, found that Action. Trying it now.
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Ok, I am getting a bit frustrated. Creating a new thread devoted to just this simple topic: How do I get unit(s) to go attack another unit, continuously, wherever the hell that unit might be? No matter how far away, sight or no sight, just go wherever he/she is and attack!
Has anyone done anything like this?
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@MasterDinadan: Go
Well, I made their sight = 100, but that didn't change anything. Is that what you mean by giving them vision of the entire map? If I leave, they go back to their position they were told to attack. I have not tried SansRegret's suggestion of attacking a point instead yet, though.
Edit: No luck with Target Point either. They just go to that point and sit there. Is it possible to make a point move and follow a unit or something like that?
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Hmm...no, they are definitely only going to the coords no matter what I do. I did add the periodic timer, too.
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@Bonewalker: Go
Ok, it worked..up to a point. Here is my trigger:
Apparently that only sends the attacking units near those coordinates. If my attackee isn't there, they just stop. If they see him, they engage of course, but I want them to be able to follow my guy around regardless of his location and attack constantly. Any ideas on what is wrong or what else I could do?
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Thanks! This worked very well. Now I have slow moving zombies constantly attacking. :)
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@MasterDinadan: Go
Thanks. How do I get the Attack option? Here is what mine looks like so far.
http://i40.tinypic.com/k9yob6.jpg
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I am struggling to get an unspecified number of units (basically everyone in the region) in a particular region to move to and attack a specific unit of another player. If someone could post a screenshot of the triggers/actions/events required to accomplish this, that would be most helpful.
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@varkarrus: Go
So what was it that you figured out? I keep having the same/similar problems.
Thanks.