For the life of me I can't find validators under UnitLastTime dealt/taken damage.
As for the button, I did exactly that. I chose the box I wanted to icon to appear, chose the button I created, set 'passive', behaviour - my buff and the box 'show in glossary' is checked (don't know what that's for really, it was on so I left it on). I also double checked if it was set on page 1 of the command card, instead of mistakenly added to page 2 or so on.
Thanks so much for taking the time to read and reply.
I forgot to mention I just started using map editor quite recently so my knowledge is limited.
@ DrSuperEvil : I found out where to create a periodic effect with 'create persistent' validator. However I don't know how to apply the delay desired to apply the buff.
What I did so far: Following your instructions, I went to the effects tab, right click > 'create effect', named it and set the type to 'create persistent', press ok. Then went to the behaviours tab, found my buff and under 'effect - periodic' I added the effect I created. Then I got lost.
-I started looking at the effect I created and see what I can modify. I noticed the field 'initial delay' and I filled in 10 secs just to make sure it's working. However it's not working, what did I do wrong here, or miss doing?
I'm creating a level'able hero with the map editor. I'm working on his passive now, which is sorta like Shadowmeld from WoW, stationary and out of combat = stealth. However, I'm having difficulty in finding how to make this passive take effect on a delay. Right now, the effect applies instantly, losing enemy aggro in between fights. I wanted to have 2 - 3 second delay to actiavte, how do I go around this? Also, the icon shows on my heroes status, but does not show the icon/button I created.
How I created this ability? Copy/pasted perma cloak from behaviours then modified the name, tooltip, icon etc... then went to actors to modify the duplicate cloak in/out to change the sound FX it made. Then I made the button for this passive then went to my hero unit and added this passive on the behaviours+.
Finally, I went to command card to add this button, assign it as passive.
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@Broot7: Go
For the life of me I can't find validators under UnitLastTime dealt/taken damage.
As for the button, I did exactly that. I chose the box I wanted to icon to appear, chose the button I created, set 'passive', behaviour - my buff and the box 'show in glossary' is checked (don't know what that's for really, it was on so I left it on). I also double checked if it was set on page 1 of the command card, instead of mistakenly added to page 2 or so on.
It still won't show up!
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Thanks so much for taking the time to read and reply.
I forgot to mention I just started using map editor quite recently so my knowledge is limited.
@ DrSuperEvil : I found out where to create a periodic effect with 'create persistent' validator. However I don't know how to apply the delay desired to apply the buff.
What I did so far: Following your instructions, I went to the effects tab, right click > 'create effect', named it and set the type to 'create persistent', press ok. Then went to the behaviours tab, found my buff and under 'effect - periodic' I added the effect I created. Then I got lost. -I started looking at the effect I created and see what I can modify. I noticed the field 'initial delay' and I filled in 10 secs just to make sure it's working. However it's not working, what did I do wrong here, or miss doing?
Cheers
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I'm creating a level'able hero with the map editor. I'm working on his passive now, which is sorta like Shadowmeld from WoW, stationary and out of combat = stealth. However, I'm having difficulty in finding how to make this passive take effect on a delay. Right now, the effect applies instantly, losing enemy aggro in between fights. I wanted to have 2 - 3 second delay to actiavte, how do I go around this? Also, the icon shows on my heroes status, but does not show the icon/button I created.
How I created this ability? Copy/pasted perma cloak from behaviours then modified the name, tooltip, icon etc... then went to actors to modify the duplicate cloak in/out to change the sound FX it made. Then I made the button for this passive then went to my hero unit and added this passive on the behaviours+. Finally, I went to command card to add this button, assign it as passive.
So what am I missing? Thanks!