When I'm adding doodads do you suggest turning symmetry off? I notice that some things require edited doodad settings and that sort of thing.
Also, would you suggest using broken cliff edging on all cliffs and when using it do you edit the height at all?
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is it proper to add some shape to the landscape for multiplayer maps?
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whats the high tool
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Is this too many doodads?
http://imgur.com/x0EeqSU
It's only 1 portion of the map is this is pretty much the doodad density around the border.
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When I'm adding doodads do you suggest turning symmetry off? I notice that some things require edited doodad settings and that sort of thing. Also, would you suggest using broken cliff edging on all cliffs and when using it do you edit the height at all?
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Hey I'm making a 1v1 map and am looking for feedback regarding aesthetics. Looking for critiques, suggestions, etc.
Here on some pictures.
http://imgur.com/ww3UPv8,Cav22mX,cQ6XkZX,56W6iSg#0
I'm also curious if there are people out there who are willing to take up a map and finish the aesthetic aspect of it.
Thanks.