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    posted a message on [Help] Morphing Animations
    Quote from SirLyrrad: Go

    I haven’t tested this, but I think it should probably help. Go to the Actors Tab. Find “Zerg Constrution Progress”. Open the “Events +” field. Right Click and add a new event. Select the new event and Set “Msg Type” to ability, “Source Name” to your morph ability, and “Sub Name” to build start Select the action and change “Msg Type” to Create. Click Ok Find “Zerg_Building Morph Start” Open the “Events +” field. Right Click and add a new event. Select the new event and Set “Msg Type” to ability, “Source Name” to your morph ability, and “Sub Name” to build start

    I hope this helps, if you could let me know if it works or not I would appreciate it

    Excellent, these are the missing pieces that I needed to get the animations to load correctly. +Rep to you my friend.

    Posted in: Miscellaneous Development
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    posted a message on [Help] Morphing Animations

    Bumping from page 4, so I take it no one else has figured out to do morphing animations correctly?

    Posted in: Miscellaneous Development
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    posted a message on [Help] Morphing Animations

    Currently I am working on a mod for SC2. I have been making great progress but hit a wall. My understanding of actors is a bit weak, but I want to master this part of the editor before I move on.

    Stuck on a Zerg Structure.
    Structure -> Morphing Animation -> New Structure
    I have everything working except the animation. Trying to use the Drone -> Structure birth model. No matter what I do. Nothing seems to change it.

    Structure will simply disappear and reappear later as the new building. I thought I could possibly copy and use the Spire -> Greater Spire as guide but I'm missing something somewhere. Anyone know of a good guide for actors or have a map with a good example?

    Posted in: Miscellaneous Development
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