I've still been updating this map quite often. Just giving it a small bump. If anyone can give it a go and give me some feedback it would be greatly appreciated!
I'm new to this forum and I've always had trouble looking for testers and was referred to this site.
I've been working on this concept for a little while but always had trouble finding balance and seeing how fun it is with multiple players. I believe it has a lot of potential to be extremely fun. :D
It's basically similar to sim ants. Units spawn automatically and will begin doing things like scouting, minining, attacking, etc. and you choose which tech path to go with your units.
At the moment the game is extremely early but I'm having trouble determining how well balanced the base game is, what pace it plays at, etc and I really need testers!!
Please if you can help try out my map and give me some feedback I would be most grateful!! but please keep in mind the game is extremely early and is also very unpolished at the moment but I feel like I can't build further without getting some solid feedback about the way it plays.
I'm having trouble setting this up. The trouble is with the event, I'm not sure how to make it to include all mineral fields present and future(they will spawn periodically). I've simplified what I'm trying to do below.
Event:
Any unit enters within 7 range of a mineral field
Condition:
Triggering unit = SCV
Action:
Issue order to triggering unit to do ability(e.g. gather, etc)
0
I've still been updating this map quite often. Just giving it a small bump. If anyone can give it a go and give me some feedback it would be greatly appreciated!
0
Hey there everyone,
I'm new to this forum and I've always had trouble looking for testers and was referred to this site.
I've been working on this concept for a little while but always had trouble finding balance and seeing how fun it is with multiple players. I believe it has a lot of potential to be extremely fun. :D
It's basically similar to sim ants. Units spawn automatically and will begin doing things like scouting, minining, attacking, etc. and you choose which tech path to go with your units.
At the moment the game is extremely early but I'm having trouble determining how well balanced the base game is, what pace it plays at, etc and I really need testers!!
starcraft://map/1/228991
Please if you can help try out my map and give me some feedback I would be most grateful!! but please keep in mind the game is extremely early and is also very unpolished at the moment but I feel like I can't build further without getting some solid feedback about the way it plays.
Thanks everyone!
0
I'm having trouble setting this up. The trouble is with the event, I'm not sure how to make it to include all mineral fields present and future(they will spawn periodically). I've simplified what I'm trying to do below.
Event: Any unit enters within 7 range of a mineral field
Condition: Triggering unit = SCV
Action: Issue order to triggering unit to do ability(e.g. gather, etc)
Any help would be greatly appreciated!