As I worked this project alone, it's unreliable that I can finish this project until February (because I don't have time to spend after that)
So, I think it's better to depend on your evaluations of continuation of this project.
What do you think about this project??? is it worth continuing?
hello I found some warcraft 3 mdx files which have starcraft 1 units and buildings informations, so I opened starcraft 1 starport file in 3d max for test.
As I dont know which texture file is proper to model, I imported 5 texture files.
hello I found some warcraft 3 mdx files which have starcraft 1 units and buildings informations, so I opened starcraft 1 starport file in 3d max for test.
As I dont know which texture file is proper to model, I imported 5 texture files.
hello guys i am thinking of creating custom units which are not existing in starcraft 2
i wondered how you guys are creating custom units without any based units (for example, i saw someone made sc1 units that were not contained in sc2 like valkyrie, reaver, vessel... etc)
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well I'm working on sc1 mod (unlike the other known projects, I concentrate on buildings.)
Here is the link sc1 barracks in sc2. barracks preview I dont know why the textures were not applied
As I worked this project alone, it's unreliable that I can finish this project until February (because I don't have time to spend after that) So, I think it's better to depend on your evaluations of continuation of this project.
What do you think about this project??? is it worth continuing?
0
Hello I was making wc3 mdx file into m3 file in 3D MAX, and when I applied the material editor, and problem happened...
Applying texture file
What's this? Applying error
I applied dds texture file and it says your model hasn't been applied yet how to solve this problem??
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Hello I opened the wc3 mdx file to turn in m3 file, and when I applied the texture file, problem happened
Applying texture file
What's this? Applying error
I applied dds texture file and it says your model hasn't been applied yet
How to solve this problem??
0
Hello I was making wc3 mdx file into m3 file in 3D MAX, and when I applied the material editor, and problem happened...
Applying texture file
What's this? Applying error
I applied dds texture file and it says your model hasn't been applied yet
How to solve this problem??
0
hello I found some warcraft 3 mdx files which have starcraft 1 units and buildings informations, so I opened starcraft 1 starport file in 3d max for test. As I dont know which texture file is proper to model, I imported 5 texture files.
starcraft 1 starport in 3d max
I'm not sure if this file works on starcraft 2. If it works and you need this, i will give you other sc1 mdx&m3&3d max files.
Link Removed: http://www.mediafire.com/download/znw9un88fvs1w1i/sc1 starport.zip
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hello I found some warcraft 3 mdx files which have starcraft 1 units and buildings informations, so I opened starcraft 1 starport file in 3d max for test. As I dont know which texture file is proper to model, I imported 5 texture files.
starcraft 1 starport in 3d max
I'm not sure if this file works on starcraft 2. If it works and you need this, i will give you other sc1 mdx&m3&3d max files.
Link Removed: http://www.mediafire.com/download/znw9un88fvs1w1i/sc1 starport.zip
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@TaShadan: Go
yeah I meant that
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This may be useful to people who are engaged in creating SC1 MOD.
file download site: http://www.gamershell.com/news_44352.html
I will omit what is the Project Revolution...
These are sc1 mod in war3. May be it cantains sc1 3d models.
It may work with 3D MAX, MAYA ....
It is my pleasure if it works.
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hello guys i am thinking of creating custom units which are not existing in starcraft 2
i wondered how you guys are creating custom units without any based units (for example, i saw someone made sc1 units that were not contained in sc2 like valkyrie, reaver, vessel... etc)
I want to get your help
How do you do that?