@ iSunMonkey:
Perhaps what you did was create a local variable in the "Local Variables" tab rather than set a variable in the "actions" tab.
FYI: When you create a variable in the "Local Variables" tab, its default type will be "Integer". If you want to set it to a Timer related function, such as "Last Started Timer", you must change its type to "Timer".
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Through triggers, you can do AI - Disable script control for: unit or unit group
Through this action, you can also specify things like units in region, units for player, units of unit type, etc
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@ iSunMonkey: Perhaps what you did was create a local variable in the "Local Variables" tab rather than set a variable in the "actions" tab.
FYI: When you create a variable in the "Local Variables" tab, its default type will be "Integer". If you want to set it to a Timer related function, such as "Last Started Timer", you must change its type to "Timer".