Im trying to modify a normal archon so that it looks like a dark archon (the red one from sc1), i have the textures from the assets of sc2mapster.
The problem seem to be these constant errors, such as "No mapping for slot main.diffuse."
"TwistedArchon Dark_Archon_BW\Dark Archon BW\DarkArchonBW.m3; Could not find texture with id TwistedArchon_Emissive2 and expression"
Ye, then its fine with the balance changes. The problem is that there is next to no assets of for example kerrigan or raynor, or any other campaign unit. :/
Well. Im pretty new to this whole data editor. My goal is to make a costum melee, with a few tweeks to it. The problem seems to be dependencies. The second i add a dependency, it adds alot assets, which is basicly what i want. What is not as nice is the altered data. Queens named birth queens and similar changes from the hots campaign. So how do i keep the assets without the dependency screwing up the data?
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I don't know what im doing wrong really. Ive tried following the tutorial as much as ive been able to.
http://www.sc2mapster.com/forums/resources/tutorials/20772-data-actor-events-message-texture-select-by-id/#posts
Im trying to modify a normal archon so that it looks like a dark archon (the red one from sc1), i have the textures from the assets of sc2mapster. The problem seem to be these constant errors, such as "No mapping for slot main.diffuse."
"TwistedArchon Dark_Archon_BW\Dark Archon BW\DarkArchonBW.m3; Could not find texture with id TwistedArchon_Emissive2 and expression"
Help requested!
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1 - I heard something about someone making a mod with all the dependencies but without any of the swarm campaign changes?
Anyone know the source?
2 - And if not that, does anyone know if theres a way to go around the data overwriting?
3 - And if not, does anyone know all the swarm changes?
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@TyaStarcraft: Go
Thank you for your answer :)
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@TyaStarcraft: Go
Ye, then its fine with the balance changes. The problem is that there is next to no assets of for example kerrigan or raynor, or any other campaign unit. :/
Any other suggestion?
Thanks!
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Well. Im pretty new to this whole data editor. My goal is to make a costum melee, with a few tweeks to it. The problem seems to be dependencies. The second i add a dependency, it adds alot assets, which is basicly what i want. What is not as nice is the altered data. Queens named birth queens and similar changes from the hots campaign. So how do i keep the assets without the dependency screwing up the data?
I hope im not in the wrong area in the forum.
Thanks for your time--