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Sorry for my English. I want to create ability like a Barathrum - Charge (Dota) for air unit.
Create persistence (flag Channeling) - start effect: Apply Behavior (set flag SuppressCollision) - period effect: Apply Force - end effect: Remove Behavior
It's correct work on empty map, but he collides with other air units, if they stays on way. How to remove collide with other units while charge?
0
Sorry for my English. I want to create ability like a Barathrum - Charge (Dota) for air unit.
Create persistence (flag Channeling) - start effect: Apply Behavior (set flag SuppressCollision) - period effect: Apply Force - end effect: Remove Behavior
It's correct work on empty map, but he collides with other air units, if they stays on way. How to remove collide with other units while charge?