WAH(Warcraft:Alliance and Horde) now released its 2.0 version, it has 4 factions: Alliance, Horde, Burning Legion and Undead Scourge, 30 identical heroes and 50+ units. 6 melee maps from Crossroads to Ice Crown for players to fight with each other or AI.
WAH 2.0 Horde units video: Power of the Horde
Chain ligfhtining of elemental shaman, that makes massive damage output in the battle.
Compare to the 1.0 version one year before, it is has much more better graphic, that is due to the using of normal maps on units, building and terrains.
Not just graphic, but also the gameplay is improved. Critical, Parry, Dodge system makes the battle more alive, warriors have wound animation when getting critical attack from the enemy; footman raise his sword when successfully parried enemy attack; Nightelf Archer will easily dodge the piercing attack when under Monkey Aspect etc.
Tauren Shamans charge into the Alliance formation.
When one year's upgrade, the WAH 2.0 now added Burning Legion and Undead Scourge. The two new factions are both identical and interesting:
The Burning Legion are formed by Fel-orcs, Fel-elfs, Broken Draenei and Demons, which it is strictly follow the lore of WOW. At the beginning of the game, player can only train 'mortal' units from Fel-orc Barracks, the Demon units are only trained in Dark Portal, which is also the tech building. The Demons did not cost gold or mithril, and can be trained instantly if there are enough pop supply. It sounds terrible, but player can only build one Dark Portal and train demons needs Demon Points, which is generated at a very slow speed. The Fel Hound and Succubus cost 1 point, and Fel-Guard, Voidwalker cost 2. So the demon units seems to be a free gift to the player, but it also need to be used wisely.
There is day-night circle in the game, there will be torches lights up during the night.
Another important feature of Burning Legion is the legion horror system: Chaos-Grunt and Fel-Guard can get 1 level of legion horror when he uses heroism strike to attack enemies. When the buff stack into 10 levels, Chaos-Grunt will transform into Blood-Guard and Fel-Guard into Wraith-Guard, it sounds similar in WOW warlock's talents. This system means that player should keep theses units alive and let them grow into stronger one.
The Tauren Warrior is defending the horde base.
The Undead Scourge, although most of its units came from Warcraft III, like ghoul, crypt fiend, gargoyle etc, the Scourge have many new features that come from WOW: an upgraded Necromancer can transform a ghoul into a giant zombie temporarily, like deathknight did in WOW; Valkrie Twin provide different auras and died together; The Abomination can grasp an enemy unit to him like it is Dota; The Bone Guard has ultra ability of Bone Storm, destroy enemies like he did to players in Ice Crown Citadel.
The Necromancer can transform a ghoul into a giant zombie, like deathknight of WOW.
The Undead does not have any upgrades on attack or defence for its units, it only focus on the Blood Plague: At the beginning, Blood Plague is just a debuff of -5 life regeneration that spread to the enemy target, not very strong, but there are 3 upgrades for it, Corpse Explosion will let enemies that carrying the plague to explode when he dies, Quick Act let the enemy get 50 damage when he begin to catch the plague, and Suffering will let enemies who catches the plague have 5% to stun when under attack. For the Undead, there are many units can spread Blood Plague by attacking, and the Blood Prince has more efficient methods: he can cast Plague Explosion to spread the plague to massive enemies, and when he is upgraded to the master level, he can summon Plague Hound, to attack the enemy and the hound will explode when killed or time is up.
One 3V3 melee map, has many landmarks of Ice Crown.
For the Alliance and Horde, there are also many new features: More famous heroes comes like Varian, Tyrade and Garrash; Siege units available for both sides, the Alliance even has the gunship of WOW Skybreaker; Peons finally learned to get into Burrow, Burrow and Tower can be fortified temporarily; The Gryphon Rider now has his campanion The Daughter of Sky a dwarf girl riding a snow white gryphon, as a priestess in the sky.
Strong creep's battle would be more epic, and also is the item it drops.
Besides the four factions, there are still many upgrades on the game, like neutral shop, legendary weapon, mercenary from Defia Rogue to Black Dragon, achievements etc, player would enjoy these interesting features.
Neutral shops on the map would provide many useful items, rush to purchase them.
How to play the game:
By now WAH 2.0 is available on US, EU, Korean and CN server. For SC2 is free now, player can play WAH 2.0 without paying.
WAH (Warcraft: Alliance and Horde) is a game mod on Starcraft II Arcade. It is a RTS game based on warcraft theme. For Starcraft II is totally free now, players can play this game on SC2 Arcade for free.
Summary:
1. New Faction: Burning Legion, with 6 heroes and 10 units.
2. New Map: Stormwind, a 4V4 melee map based on Stromwind City in WOW.
3. Sub Faction System: Players can choose Shattrath, Dalaran and Zandala during the game to get different benefit and special units.
4. Critical Attacki System etc.
Play for Free:
1. Download SC2 Client
2. Register a free BN account
3. Launch SC2 and loggin, in the Arcade Lobby, Search 'WAH'.
4. All melee maps of WAH can be found, now there are:
Ashenvale (1v1)
Crossroads (2v2)
Eversong Forest (2v2)
Stormwind (4v4)
5. GL & HF
WAH 1.50 release video:
Facebook Page where you can get the latest new of the game
WAH (Warcraft: Alliance and Horde) is a game mod on Starcraft II Arcade. It is a RTS game based on warcraft theme. For Starcraft II is totally free now, players can play this game on SC2 Arcade for free.
Summary:
1. New Faction: Burning Legion, with 6 heroes and 10 units.
2. New Map: Stormwind, a 4V4 melee map based on Stromwind City in WOW.
3. Sub Faction System: Players can choose Shattrath, Dalaran and Zandala during the game to get different benefit and special units.
4. Critical Attacki System etc.
Play for Free:
1. Download SC2 Client
2. Register a free BN account
3. Launch SC2 and loggin, in the Arcade Lobby, Search 'WAH'.
4. All melee maps of WAH can be found, now there are:
Ashenvale (1v1)
Crossroads (2v2)
Eversong Forest (2v2)
Stormwind (4v4)
5. GL & HF
Warcraft IV, a game expected by many ones, seems to be far away. Since many products are in developing by Blizzard, it wait would be longer. When one door shuts, another opens. The powerful SC2 Editor came out, that one can create delicate games by just using it. Blizzard seems to say "Wanna Warcraft IV? Help yourself!" So I did it The RTS gamne mod on starcraft2 arcade, WOW RTS: Alliance and Horde. I prefer to call the by short "[b]WAH[/b]".
The is not just a map, it is completed implemented as a RTS game, mod of models, textures and sounds are referenced by expandable melee maps, and it reached 245M, which means I use 2 account's upload space and further will may be more.
[b]Game Features:[/b]
1. 2 factions: Alliance and Horde, 14 building 16 units and 18 heroes and over 50 creeps.
2. 3 melee maps now: Lost Temple which made in Bloodelf Style, Crossroads that copied from WOW and Ashenvale that full of Nightelf style.New melee map could be added smoothly.
3. Complete AI system for skirmish act as players.
4. Many WOW features, region, units and abilities are implemented in a RTS game. You can see Undead Rogue or Bloodelf Paladin which in early WOW times, and also can find Padaren Monk, Thunderking, Malkorok that in recent WOW version.
[b]Develop Stories:[/b]
The ideal came from ten years ago, when WOW came to Beta. For I did not have any account, and did not like just watching others play, I decide to use Warcraft III editor to create my WOW, and really get start on it for 3 months.
But it did not finish, after ten years, I have new ideas on it. Since Warcraft IV is far away from me, just like WOW did ten year ago, why not use Starcraft II Editor to create one? This time, I am with 8 years of coding and design experiences, more important, with a stronger will, I made it completed.
I was also resign my job and dedicate myself into this game. I am very serious. 2 Month ago, after 6 months working by spare time, I realized that I must focus on it and made it perfect. and it is also helpful to transfer myself into game industry.
I will still put myself on this project for a long time and with a huge plan, if Blizzard permits, I will even make the Burning Legion faction that not appeared in Warcraft III, or something seems to be more crazy.
PS:As a 12 years warcraft fan, in my game, every hero, unit, region and ability name is treated seriously. Designs are also follow the Warcraft and WOW style.
Books I got my design ideas from:
The Art of Blizzard
DK: World of Warcraft Ultimate Visual Guide
The Cinematic Art of World of Warcraft: The Wrath of the Lich King
I suspect that you forgot to check "use mopac textures" box in Art Tools export panel. That checkbox makes the models use the textures from mod instead of local files.
Thanks for your advise, I clicked that checkbox to make sure all textures load from Assest/Textures.
I tested my map both offline and online, it did not seem to be Texture Missing issue. I have just on PC at hand, so I did not have a clean test environment, would you like to help me to download my map on your PC?
Hello, it seems I uploaded all of the Mods need and tested it online. Which server did you login? America?
I put all Textures and m3 files in a MOD and my map imported it. If just texture error, it seems have some error when load large mod file on BattleNet(My MOD takes 150M)
Alliance and Horde is available now on Starcraft II Lobby, search "Alliance and Horde" you will find it.
For it is a RTS mod of 150M content, so first time it will cost 20 mins to download.
If after a long time it only show "Entering Lobby", try to restart SC2 and enter the game again, it may show "Downloading" and soon the game is available to play.
Ten years ago, when I was in university, WOW would came to alpha and beta. I was so eager for entering the World of Warcraft, but I did not have any account. One night, in my dormitory, a strange idea came out - Why not to create a WOW myself, just by Warcraft III Editor. After 1 month, I made a little demo.
But what a pity is, at that time I was busy with graduation, I could not dedicate more to that "Unrealistic Ideal", and it is hanged-up, for ten years.
Half years ago I finally made my mind to finish it. Fortunately Heart of Swarm Editor, Star tool came out at the same time, which really help me to realize my little dream.
Now it is finished, a RTS game with two factions: Alliance and Horde. It is not a re-make of Warcraft III, it is a complete new game. I implemented many WOW features into this RTS game,such as Tank, Healer, DPS mechanism, WOW-Raid style creeping etc. I want players feel that they replay WOW in a RTS perspective, I call that "Back to WOW from sky".
Ten years, from 22 to 32, from WOW Beta to WOW 5.4, many things changed, but the love of Warcraft, forever.
Thanks to Blizzard again for all thoese games and tools.
0
2V2 battle on WAH 2.0. Alliance perspective.
0
2V2 battle on WAH 2.0. Alliance perspective.
\
0
WAH(Warcraft:Alliance and Horde) now released its 2.0 version, it has 4 factions: Alliance, Horde, Burning Legion and Undead Scourge, 30 identical heroes and 50+ units. 6 melee maps from Crossroads to Ice Crown for players to fight with each other or AI.
WAH 2.0 Horde units video: Power of the Horde
Chain ligfhtining of elemental shaman, that makes massive damage output in the battle.
Compare to the 1.0 version one year before, it is has much more better graphic, that is due to the using of normal maps on units, building and terrains.
Not just graphic, but also the gameplay is improved. Critical, Parry, Dodge system makes the battle more alive, warriors have wound animation when getting critical attack from the enemy; footman raise his sword when successfully parried enemy attack; Nightelf Archer will easily dodge the piercing attack when under Monkey Aspect etc.
Tauren Shamans charge into the Alliance formation.
When one year's upgrade, the WAH 2.0 now added Burning Legion and Undead Scourge. The two new factions are both identical and interesting:
The Burning Legion are formed by Fel-orcs, Fel-elfs, Broken Draenei and Demons, which it is strictly follow the lore of WOW. At the beginning of the game, player can only train 'mortal' units from Fel-orc Barracks, the Demon units are only trained in Dark Portal, which is also the tech building. The Demons did not cost gold or mithril, and can be trained instantly if there are enough pop supply. It sounds terrible, but player can only build one Dark Portal and train demons needs Demon Points, which is generated at a very slow speed. The Fel Hound and Succubus cost 1 point, and Fel-Guard, Voidwalker cost 2. So the demon units seems to be a free gift to the player, but it also need to be used wisely.
There is day-night circle in the game, there will be torches lights up during the night.
Another important feature of Burning Legion is the legion horror system: Chaos-Grunt and Fel-Guard can get 1 level of legion horror when he uses heroism strike to attack enemies. When the buff stack into 10 levels, Chaos-Grunt will transform into Blood-Guard and Fel-Guard into Wraith-Guard, it sounds similar in WOW warlock's talents. This system means that player should keep theses units alive and let them grow into stronger one.
The Tauren Warrior is defending the horde base.
The Undead Scourge, although most of its units came from Warcraft III, like ghoul, crypt fiend, gargoyle etc, the Scourge have many new features that come from WOW: an upgraded Necromancer can transform a ghoul into a giant zombie temporarily, like deathknight did in WOW; Valkrie Twin provide different auras and died together; The Abomination can grasp an enemy unit to him like it is Dota; The Bone Guard has ultra ability of Bone Storm, destroy enemies like he did to players in Ice Crown Citadel.
The Necromancer can transform a ghoul into a giant zombie, like deathknight of WOW.
The Undead does not have any upgrades on attack or defence for its units, it only focus on the Blood Plague: At the beginning, Blood Plague is just a debuff of -5 life regeneration that spread to the enemy target, not very strong, but there are 3 upgrades for it, Corpse Explosion will let enemies that carrying the plague to explode when he dies, Quick Act let the enemy get 50 damage when he begin to catch the plague, and Suffering will let enemies who catches the plague have 5% to stun when under attack. For the Undead, there are many units can spread Blood Plague by attacking, and the Blood Prince has more efficient methods: he can cast Plague Explosion to spread the plague to massive enemies, and when he is upgraded to the master level, he can summon Plague Hound, to attack the enemy and the hound will explode when killed or time is up.
One 3V3 melee map, has many landmarks of Ice Crown.
For the Alliance and Horde, there are also many new features: More famous heroes comes like Varian, Tyrade and Garrash; Siege units available for both sides, the Alliance even has the gunship of WOW
Skybreaker; Peons finally learned to get into Burrow, Burrow and Tower can be fortified temporarily; The Gryphon Rider now has his campanionThe Daughter of Skya dwarf girl riding a snow white gryphon, as a priestess in the sky.Strong creep's battle would be more epic, and also is the item it drops.
Besides the four factions, there are still many upgrades on the game, like neutral shop, legendary weapon, mercenary from Defia Rogue to Black Dragon, achievements etc, player would enjoy these interesting features.
Neutral shops on the map would provide many useful items, rush to purchase them.
How to play the game:
By now WAH 2.0 is available on US, EU, Korean and CN server. For SC2 is free now, player can play WAH 2.0 without paying.
1. Register a free Battle-Net account.
https://us.battle.net/account/creation/tos.html
2. Download the SC2 and install it.
3. Log into the game, click Arcade and get into the Arcade page.
4. Search 'WAH' on the text box of the top right, you will find all 6 melee maps.
5. Enjoy the game.
The Lichking stands before the Ice Crown.
GL & HF
StevenLuo
0
WAH (Warcraft: Alliance and Horde) is a game mod on Starcraft II Arcade. It is a RTS game based on warcraft theme. For Starcraft II is totally free now, players can play this game on SC2 Arcade for free.
Summary: 1. New Faction: Burning Legion, with 6 heroes and 10 units. 2. New Map: Stormwind, a 4V4 melee map based on Stromwind City in WOW. 3. Sub Faction System: Players can choose Shattrath, Dalaran and Zandala during the game to get different benefit and special units. 4. Critical Attacki System etc.
Play for Free: 1. Download SC2 Client 2. Register a free BN account 3. Launch SC2 and loggin, in the Arcade Lobby, Search 'WAH'. 4. All melee maps of WAH can be found, now there are: Ashenvale (1v1) Crossroads (2v2) Eversong Forest (2v2) Stormwind (4v4) 5. GL & HF
WAH 1.50 release video:
Facebook Page where you can get the latest new of the game
https://www.facebook.com/wahgame
0
WAH (Warcraft: Alliance and Horde) is a game mod on Starcraft II Arcade. It is a RTS game based on warcraft theme. For Starcraft II is totally free now, players can play this game on SC2 Arcade for free.
Summary: 1. New Faction: Burning Legion, with 6 heroes and 10 units. 2. New Map: Stormwind, a 4V4 melee map based on Stromwind City in WOW. 3. Sub Faction System: Players can choose Shattrath, Dalaran and Zandala during the game to get different benefit and special units. 4. Critical Attacki System etc.
Play for Free: 1. Download SC2 Client 2. Register a free BN account 3. Launch SC2 and loggin, in the Arcade Lobby, Search 'WAH'. 4. All melee maps of WAH can be found, now there are: Ashenvale (1v1) Crossroads (2v2) Eversong Forest (2v2) Stormwind (4v4) 5. GL & HF
WAH 1.50 release video: //www.youtube.com/watch?v=KrgVbKrsRE4" rel="noopener nofollow" target="_blank">https://www.youtube.com/watch?v=KrgVbKrsRE4" alt="]" title="]">
Facebook Page where you can get the latest new of the game Facebook Page
0
Warcraft IV, a game expected by many ones, seems to be far away. Since many products are in developing by Blizzard, it wait would be longer. When one door shuts, another opens. The powerful SC2 Editor came out, that one can create delicate games by just using it. Blizzard seems to say "Wanna Warcraft IV? Help yourself!" So I did it
The RTS gamne mod on starcraft2 arcade, WOW RTS: Alliance and Horde. I prefer to call the by short "[b]WAH[/b]".[img]//scontent-b.xx.fbcdn.net/hphotos-prn1/993690_611407782243556_1314387379_n.jpg" rel="noopener nofollow" target="_blank">https://scontent-b.xx.fbcdn.net/hphotos-prn1/993690_611407782243556_1314387379_n.jpg[/img">https://scontent-b.xx.fbcdn.net/hphotos-prn1/993690_611407782243556_1314387379_n.jpg[/img]
The is not just a map, it is completed implemented as a RTS game, mod of models, textures and sounds are referenced by expandable melee maps, and it reached 245M, which means I use 2 account's upload space and further will may be more.
[img]//scontent-a.xx.fbcdn.net/hphotos-ash3/1380460_610213022363032_1446045137_n.jpg" rel="noopener nofollow" target="_blank">https://scontent-a.xx.fbcdn.net/hphotos-ash3/1380460_610213022363032_1446045137_n.jpg[/img">https://scontent-a.xx.fbcdn.net/hphotos-ash3/1380460_610213022363032_1446045137_n.jpg[/img]
[b]Game Features:[/b] 1. 2 factions: Alliance and Horde, 14 building 16 units and 18 heroes and over 50 creeps. 2. 3 melee maps now: Lost Temple which made in Bloodelf Style, Crossroads that copied from WOW and Ashenvale that full of Nightelf style.New melee map could be added smoothly. 3. Complete AI system for skirmish act as players. 4. Many WOW features, region, units and abilities are implemented in a RTS game. You can see Undead Rogue or Bloodelf Paladin which in early WOW times, and also can find Padaren Monk, Thunderking, Malkorok that in recent WOW version.
[img]//scontent-b.xx.fbcdn.net/hphotos-prn2/1382250_610212572363077_1889571650_n.jpg" rel="noopener nofollow" target="_blank">https://scontent-b.xx.fbcdn.net/hphotos-prn2/1382250_610212572363077_1889571650_n.jpg[/img">https://scontent-b.xx.fbcdn.net/hphotos-prn2/1382250_610212572363077_1889571650_n.jpg[/img] [img]//scontent-a.xx.fbcdn.net/hphotos-frc3/1375754_610212732363061_282533118_n.jpg" rel="noopener nofollow" target="_blank">https://scontent-a.xx.fbcdn.net/hphotos-frc3/1375754_610212732363061_282533118_n.jpg[/img">https://scontent-a.xx.fbcdn.net/hphotos-frc3/1375754_610212732363061_282533118_n.jpg[/img] [img]//scontent-b.xx.fbcdn.net/hphotos-frc3/773_610212859029715_22889134_n.jpg" rel="noopener nofollow" target="_blank">https://scontent-b.xx.fbcdn.net/hphotos-frc3/773_610212859029715_22889134_n.jpg[/img">https://scontent-b.xx.fbcdn.net/hphotos-frc3/773_610212859029715_22889134_n.jpg[/img]
[b]Develop Stories:[/b] The ideal came from ten years ago, when WOW came to Beta. For I did not have any account, and did not like just watching others play, I decide to use Warcraft III editor to create my WOW, and really get start on it for 3 months.
But it did not finish, after ten years, I have new ideas on it. Since Warcraft IV is far away from me, just like WOW did ten year ago, why not use Starcraft II Editor to create one? This time, I am with 8 years of coding and design experiences, more important, with a stronger will, I made it completed.
I was also resign my job and dedicate myself into this game. I am very serious. 2 Month ago, after 6 months working by spare time, I realized that I must focus on it and made it perfect. and it is also helpful to transfer myself into game industry.
I will still put myself on this project for a long time and with a huge plan, if Blizzard permits, I will even make the Burning Legion faction that not appeared in Warcraft III, or something seems to be more crazy.
GL & HF
By StevenLuo
Youtube:
Facebook: https://www.facebook.com/wahgame
Moddb: http://www.moddb.com/mods/wah
PS:As a 12 years warcraft fan, in my game, every hero, unit, region and ability name is treated seriously. Designs are also follow the Warcraft and WOW style.
Books I got my design ideas from: The Art of Blizzard DK: World of Warcraft Ultimate Visual Guide The Cinematic Art of World of Warcraft: The Wrath of the Lich King
Friends that help me design:) [img]//fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash4/1404736_611426162241718_134784388_o.jpg" rel="noopener nofollow" target="_blank">https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash4/1404736_611426162241718_134784388_o.jpg[/img">https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash4/1404736_611426162241718_134784388_o.jpg[/img]
0
Thanks for your advise, I clicked that checkbox to make sure all textures load from Assest/Textures.
I tested my map both offline and online, it did not seem to be Texture Missing issue. I have just on PC at hand, so I did not have a clean test environment, would you like to help me to download my map on your PC?
0
Hello, it seems I uploaded all of the Mods need and tested it online. Which server did you login? America?
I put all Textures and m3 files in a MOD and my map imported it. If just texture error, it seems have some error when load large mod file on BattleNet(My MOD takes 150M)
How about the sounds and music?Are they correct?
0
Alliance and Horde is available now on Starcraft II Lobby, search "Alliance and Horde" you will find it.
For it is a RTS mod of 150M content, so first time it will cost 20 mins to download.
If after a long time it only show "Entering Lobby", try to restart SC2 and enter the game again, it may show "Downloading" and soon the game is available to play.
0
Name: Alliance and Horde Type: RTS Plantform: Starcraft II Arcade Author: StevenLuo
Core Feature: Back to WOW from sky.
Announce Video: A Game of Ten Years
In game Video: http://www.moddb.com/mods/alliance-and-horde/videos/alliance-in-game-video http://www.moddb.com/mods/alliance-and-horde/videos/12-minutes-horde-in-game-video
Home Page: http://www.moddb.com/mods/alliance-and-horde
------- History-------Ten years ago, when I was in university, WOW would came to alpha and beta. I was so eager for entering the World of Warcraft, but I did not have any account. One night, in my dormitory, a strange idea came out
- Why not to create a WOW myself, just by Warcraft III Editor. After 1 month, I made a little demo.http://www.sc2mapster.com/media/attachments/43/564/westfall.jpg
But what a pity is, at that time I was busy with graduation, I could not dedicate more to that "Unrealistic Ideal", and it is hanged-up, for ten years.
Half years ago I finally made my mind to finish it. Fortunately Heart of Swarm Editor, Star tool came out at the same time, which really help me to realize my little dream.
Now it is finished, a RTS game with two factions: Alliance and Horde. It is not a re-make of Warcraft III, it is a complete new game. I implemented many WOW features into this RTS game,such as Tank, Healer, DPS mechanism, WOW-Raid style creeping etc. I want players feel that they replay WOW in a RTS perspective, I call that "Back to WOW from sky".
Ten years, from 22 to 32, from WOW Beta to WOW 5.4, many things changed, but the love of Warcraft, forever.
Thanks to Blizzard again for all thoese games and tools.
To all, GL & HF
StevenLuo 2013-09-14