I don't like how I can't duplicate a weapon's models and actors with a unit altogether; I have to go to the actors tab and duplicate a weapon's actor individually from the weapon and unit if I want to make a custom weapon with actual actors and models. (e.g. shoots and hits, otherwise it looks like just an attack animation with no fire/hit sprite) :/
So I was creating some units and I was wondering...
How do I get these model additions to hold still? And also, one of the model additions would show up in the fog-of-war/shroud, and that really kind of bothered me.
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I don't like how I can't duplicate a weapon's models and actors with a unit altogether; I have to go to the actors tab and duplicate a weapon's actor individually from the weapon and unit if I want to make a custom weapon with actual actors and models. (e.g. shoots and hits, otherwise it looks like just an attack animation with no fire/hit sprite) :/
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So apparently, I can't load any of my map files because it says "a file is missing". And all the descriptions say "core: end of file".
Edit: oh, crap, I just tried to load up the Swarm dependencies, it says the files are missing
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...fire missiles, how would I make it look like it shoots out of its shoulders?
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@DrSuperEvil: Go I'll try that, thanks. "Holding still" like.... no animations, but I (kinda) figured that out.
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So I was creating some units and I was wondering... How do I get these model additions to hold still? And also, one of the model additions would show up in the fog-of-war/shroud, and that really kind of bothered me.