not sure if i write it in the right place, but i have a simple trigget that give, then remove an upgrade but after it removed some units stuck at 1 life and just dont want to die at all, i tested it a bit and looks like the max life reducing cause this to units in battle (the upgrade effect primal strain zerglings and i only modded the basic stats like hp dmg speed) sorry for the grammar, i didnt find anyone talking about this, but looks like a bug to me for first sight
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not sure if i write it in the right place, but i have a simple trigget that give, then remove an upgrade but after it removed some units stuck at 1 life and just dont want to die at all, i tested it a bit and looks like the max life reducing cause this to units in battle (the upgrade effect primal strain zerglings and i only modded the basic stats like hp dmg speed) sorry for the grammar, i didnt find anyone talking about this, but looks like a bug to me for first sight