Thanks so much the "Flags+: retarget: checked" did the trick
Sorry forgot to say that i was planning on making the ability levelable, that's why the "search: max count" was set to 1
Hi. i'm trying to make an ability that fires spikes from the sky on units in an area. but i have a problem:
only the first missile deals damage and even if i move outside the area of the search effect,
the ability keep firing on the location were the unit were first time detected.
The way im trying to do it:
Ability(effect-target) -> effect(persistent) -> effect(search) -> (launch missile) ->effect(damage)
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@Shieldnutzz: Go
Thanks so much the "Flags+: retarget: checked" did the trick Sorry forgot to say that i was planning on making the ability levelable, that's why the "search: max count" was set to 1
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Hi. i'm trying to make an ability that fires spikes from the sky on units in an area. but i have a problem: only the first missile deals damage and even if i move outside the area of the search effect, the ability keep firing on the location were the unit were first time detected.
The way im trying to do it: Ability(effect-target) -> effect(persistent) -> effect(search) -> (launch missile) ->effect(damage)
Any help will be much appreciated