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    posted a message on Realistic moving flyers - Can't get it to work

    @Photoloss: Go

    Well, the map I'm making is a WWII map which has lots of ground units as well, so changing gameplay is not possible. Going for purely visual is my last resort, but I might end up doing that (as long as gameplay on the map is OK).

    I remember playing a map where you took over "cities" and could build a bunch of new units (and you got to run around and choose a starting location). I remember that the aircraft from there worked as I wanted (IIRC, I might be wrong).

    I might have to go and find the map again.

    But there is no way to make the units constantly move around? Like having a minimum movement speed (because I'm not getting it to work).

    And yes, the gliding thing looks ridiculous when turning on the spot (just removed it from my aircraft) :).

    Thanks in advance. /Talione

    Posted in: Data
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    posted a message on Realistic moving flyers - Can't get it to work

    I've tried loads of different ways to make a flyer work like a real life aircraft (not stopping in the air and not turning on the spot) but it seems like minimum movement speed didn't quite cut it (rather didn't work at all for some reason). I also tried messing around with the interceptor mover, but it didn't quite turn out the way I wanted to.

    I've seen a few maps that has good "realistic" movement on flyers, so I guess there is a way for it to work? Does anyone know?

    I want it to "circle around" when standing still also. I'm terrible with custom scripting, so I hope I won't need to do much of that.

    Thanks in advance.

    /Talione

    Posted in: Data
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