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    posted a message on Random nuclear bombs :)

    @Spoolofwhool: Go

    Thank you for reply but I didn't creat actors. Mainly because it' seems more complicated that just add effects. Should I? Actually I don't understand what an actor really is... An what is the actor's domain and content I have to add. If u have any tutorial it would be great?

    Posted in: Triggers
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    posted a message on Random nuclear bombs :)

    Hi everyone I'm new to SC2 editor and for this map, here's my goal: I want a nuke randomly droped on selected region of map (most of the map exluding spawns).

    My event is a "time trigger" (nuke every x second). I set the region for this trigger (random point in the region).

    I have some troubles to make the actions. I selected effects (nucléar bombe persistant) + sound (sound of alert and launch). Everything works fine basically. Nuke Alert -> nuke launch + lauch sound-> 10sec pause -> and explosion at dedicated spot. BUT: I wanted to display the famous red dot on the terrain (actually like in the real SC2 explosions) so players could at least know where it's gonna fall :) I can't find where it is? and how to use it?

    Also if you have any suggestion to help me it would be welcome.

    Thanks

    NB: some of you have maybe heard about Georgopolis map (from P&T french casters). The mecanism is similar.

    Posted in: Triggers
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