Also, I'm going with a slightly different theme for the second zone. It would use a few more Char doodads (mostly the plant ones,) red lights, and lava. Here's a screenshot of vaguely how it looks.
There is a workaround I can think of. That being having a mouse click (right button) event and it would detect the dialog item which you are hovering over, which I assume you will add support for in 1.4.
Yeah I know; it's a pretty awesome thing to know. I really just use it for Zealots because for some reason, whenever I use a third person camera and a Zealot, his ponytail spazzes out :\
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@yukaboy: Go
Well, they're technically all my screenshots lol. I assume you mean the later ones?
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@Enexy: Go
...Oh. That's unfortunate.
Also, I'm going with a slightly different theme for the second zone. It would use a few more Char doodads (mostly the plant ones,) red lights, and lava. Here's a screenshot of vaguely how it looks.
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@Enexy: Go
There is a workaround I can think of. That being having a mouse click (right button) event and it would detect the dialog item which you are hovering over, which I assume you will add support for in 1.4.
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@Enexy: Go
Thanks.
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@Enexy: Go
Alright. :)
What do you think of the lava areas?
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Map is now 25% brighter.
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NECRO!!!
Anyway, I've been working on the terrain for a(n) RPG that I believe would fit here. So here are some screenshots :D
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@EternalWraith: Go
Hadn't noticed that lol.
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@Enexy: Go
Guess so. In a way, I don't like it, because a lot of the detail in the terrain can't be seen because it's too dark :(
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It's quite dark.
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@grenegg: Go
Lol.
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@SoulFilcher: Go
Yeah I know; it's a pretty awesome thing to know. I really just use it for Zealots because for some reason, whenever I use a third person camera and a Zealot, his ponytail spazzes out :\
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@yukaboy: Go
Deal with it. Enexy wanted that, so it is that.
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@Enexy: Go
Nice.
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@Reaper872: Go
It has a touchpad on the back, and a touchscreen on the front.