So currently I have a custom UI set up through the SC2Layout files.
The command card is 2x5 and so we will move all the buttons from each unit to the top 2x5 of the panel, and the bottom will be empty. But I also want to have a button to switch back to default blizz UI if someone prefers that, and so my problem is that the buttons in the command card will be stuck in the top 2 rows and the bottom one will be empty.
The only thing I could think of to fix this is to switch around the way that the command buttons are hooked up to each other in the custom UI, but I feel like that would create an ungodly mess.
Hey everyone,
So currently I have a custom UI set up through the SC2Layout files.
The command card is 2x5 and so we will move all the buttons from each unit to the top 2x5 of the panel, and the bottom will be empty. But I also want to have a button to switch back to default blizz UI if someone prefers that, and so my problem is that the buttons in the command card will be stuck in the top 2 rows and the bottom one will be empty.
The only thing I could think of to fix this is to switch around the way that the command buttons are hooked up to each other in the custom UI, but I feel like that would create an ungodly mess.
Any ideas?
Use triggers to move them
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
That or just wait for Void, we will be able to create Command Card dialog items and assign submenus to them.