Take a ghost, remove backpack or something, scale the gun maybe and then modify the animation. Then export it, in a video. This is obviously a delicate process so I think a video would be great. I've got over 40 hours trying this but nothing and it's got me ready to quit. I know there is stuff about converting to editable mesh and adding stuff. Also if someone is up for it a video of replacing a unit entirely (Remove marine and replace with zealot?) and rig it that would be great. A lot of people are missing out on this and we need this.
I'm trying to figure out how to adjust the model appearance myself. I saw some of the customized models from SC2 Universe and would like to try my own hand at creating some unique alternate skin like models for a map I've been terraining for several(6) months now. I heard there was a video for this but I can't find it anywhere.
Example:
Take a ghost, remove backpack or something, scale the gun maybe and then modify the animation. Then export it, in a video. This is obviously a delicate process so I think a video would be great. I've got over 40 hours trying this but nothing and it's got me ready to quit. I know there is stuff about converting to editable mesh and adding stuff. Also if someone is up for it a video of replacing a unit entirely (Remove marine and replace with zealot?) and rig it that would be great. A lot of people are missing out on this and we need this.
Thanks!
I'm trying to figure out how to adjust the model appearance myself. I saw some of the customized models from SC2 Universe and would like to try my own hand at creating some unique alternate skin like models for a map I've been terraining for several(6) months now. I heard there was a video for this but I can't find it anywhere.
Wow it's kind of ironic that 3 years ago I requested that and now I'm the one who made the video :D
http://www.sc2mapster.com/forums/resources/tutorials/57791-tutorial-sc2-kitbashing-in-3dsmax/#p3