Hello :D I'm fairly new to map editing but I have a good understanding for triggers and such. Although I've looked everywhere I just can't seem to find how to prevent my allied units from killing each other. I've setup the teams (To my knowledge) but I'm really just looking for a possible trigger sequence to prevent this team killing.
Sorry to those with much experience who think this is an amateur question but I'm just not sure where else to turn to. Thanks in advance !
do you like to have team killing or do you want to disable it completely? the 2nd you have to change all weapon's target filters. i suppose if you allow tk it is part of the gameplay. next is to register an event, either unit takes damage or unit dies. then just do what you want (revive the unit, deal dmg to the attacker, heal attacked unit, w/e you like).
I have 4 players on a team and I would simply like for them NOT to be able to harm each others units. I have seen triggers like you mentioned but I'm just having trouble now creating a condition for it :S I'm completely stumped!
Hello :D I'm fairly new to map editing but I have a good understanding for triggers and such. Although I've looked everywhere I just can't seem to find how to prevent my allied units from killing each other. I've setup the teams (To my knowledge) but I'm really just looking for a possible trigger sequence to prevent this team killing.
Sorry to those with much experience who think this is an amateur question but I'm just not sure where else to turn to. Thanks in advance !
@luckienick1: Go
do you like to have team killing or do you want to disable it completely? the 2nd you have to change all weapon's target filters. i suppose if you allow tk it is part of the gameplay. next is to register an event, either unit takes damage or unit dies. then just do what you want (revive the unit, deal dmg to the attacker, heal attacked unit, w/e you like).
@FunkyUserName: Go
I have 4 players on a team and I would simply like for them NOT to be able to harm each others units. I have seen triggers like you mentioned but I'm just having trouble now creating a condition for it :S I'm completely stumped!
@luckienick1: Go
The data solution: http://www.sc2mapster.com/forums/development/map-development/3201-no-team-damage/
@luckienick1: Go
Oh, and welcome to SC2 Mapster :D
May your stay be long and prosperous
@grenegg: Go
That's exactly what I've been looking for! Thanks to both of you and thanks for the welcome! :D