I need a Trigger for my hero Game
1. When a player drops at loading the game gives a Random ship for dropped player
2. Dropped player Ship gets shared with Online Allie team players
3. When every one in team leaves Ai does not count do to share control, other team wins
1. will a regular afk/inactivity detection event work?
2. if the above will work for event, ACTION: create (ship unit) for (playerX) add last created unit to unit group (dropped units)
EVENT: any player selects unit
CONDITIONS: triggering unit is in unit group (dropped unit) AND triggering player is allied to (owner of triggering unit)
ACTION: change ownership of (triggering unit) to (triggering player)
3. use the afk detection trigger w/ simple rig to make it wait for all players on a team to be inactive
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I need a Trigger for my hero Game 1. When a player drops at loading the game gives a Random ship for dropped player 2. Dropped player Ship gets shared with Online Allie team players 3. When every one in team leaves Ai does not count do to share control, other team wins
1. will a regular afk/inactivity detection event work? 2. if the above will work for event, ACTION: create (ship unit) for (playerX) add last created unit to unit group (dropped units)
3. use the afk detection trigger w/ simple rig to make it wait for all players on a team to be inactive