I am trying to make a trigger that starts at 35 seconds (how long entry cinematic is).
What I want it to do is give each player, 4 and 5 free units based on if a building is alive or not. For example, every 2 minutes after 35 seconds the game will give players 4 and 5 2 vikings if they have under 8 (8 per player not total), 1 viking per starport on the map. The units would appear at a beacon in the player's commanding base. o
To clarify, every starport gives players 4 and 5 a viking every 2 minutes if they do not have 8 per player.
Another trigger I would like to create is one that counts how many of player 6's buildings and units have been killed, and displays that in a leaderboard thing. All of player 6's units must also appear on the minimap with an indicator symbol that marks them.
@Reaper872: Go
here try copy and pasting this into your map
EDIT: i should probably explain what i did
I set a unit group variable to the number of vikings on the map owned by a specific player, if then player has less than 8 vikings i create a viking at each starport
hehehe great! Will the starports make the units or will they just spawn near it? Cuz the starport itself is not owned by player 4 or 5... I'll make it work. I can probaby modify it to work for other stuff as well :)
Wow amazing that someone actually made it ;)
BTW: is it supposed to resemble an asian language when I click it?
If you want credit you'll have to tell me your account name.
I am trying to make a trigger that starts at 35 seconds (how long entry cinematic is).
What I want it to do is give each player, 4 and 5 free units based on if a building is alive or not. For example, every 2 minutes after 35 seconds the game will give players 4 and 5 2 vikings if they have under 8 (8 per player not total), 1 viking per starport on the map. The units would appear at a beacon in the player's commanding base. o
To clarify, every starport gives players 4 and 5 a viking every 2 minutes if they do not have 8 per player.
Another trigger I would like to create is one that counts how many of player 6's buildings and units have been killed, and displays that in a leaderboard thing. All of player 6's units must also appear on the minimap with an indicator symbol that marks them.
@Reaper872: Go here try copy and pasting this into your map
EDIT: i should probably explain what i did
I set a unit group variable to the number of vikings on the map owned by a specific player, if then player has less than 8 vikings i create a viking at each starport
@Usernameisntworkingright: Go
hehehe great! Will the starports make the units or will they just spawn near it? Cuz the starport itself is not owned by player 4 or 5... I'll make it work. I can probaby modify it to work for other stuff as well :)
Wow amazing that someone actually made it ;)
BTW: is it supposed to resemble an asian language when I click it?
If you want credit you'll have to tell me your account name.