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How can I make a trigger check if the Owner of a Killing Unit belongs to Team 1 or 2? I've been busting my ass off trying to find how to do this but I just cant figure it out? Is it that I'm blind and cannot see something obvious ?!
HALP!
How do I "loop" it like that ? Sry for the dumb questions but I just moved from WC3 editor to SC2 editor.
(PLAYERNUMBER is in PLAYERGROUP) == True
There is a function to check if a player is in a player group. Just use a variable with team 1 and team 2 and check it.
If you need the teams from the lobby, you can use "Players on team 1" (and 2 and ...) for that. Everything you need is in the playergroup category.
There were loops in the Wc3 Editor, it is exactly the same.
@anyvia: Go
You can use 'pick each integer/player' or 'for each integer/player'. It's the same as it was back in the days of WC3, if I remember correctly.
How can I make a trigger check if the Owner of a Killing Unit belongs to Team 1 or 2? I've been busting my ass off trying to find how to do this but I just cant figure it out? Is it that I'm blind and cannot see something obvious ?!
HALP!
How do I "loop" it like that ? Sry for the dumb questions but I just moved from WC3 editor to SC2 editor.
(PLAYERNUMBER is in PLAYERGROUP) == True
There is a function to check if a player is in a player group. Just use a variable with team 1 and team 2 and check it.
If you need the teams from the lobby, you can use "Players on team 1" (and 2 and ...) for that. Everything you need is in the playergroup category.
There were loops in the Wc3 Editor, it is exactly the same.
@anyvia: Go
You can use 'pick each integer/player' or 'for each integer/player'. It's the same as it was back in the days of WC3, if I remember correctly.