Hey,
while looking at the triggers of Left 4 Die (Map) i've seen they use a game attribute named "Night 2 Die" in the trigger called "Pre Init 01 - Make Dialogs".
I wonder where the game attribute was declared and what it is for. i searched in Map->Gameattributes but nothing there.
Wanted to copy the difficulty dialog but dont know if i will need a game attribute too?
Any suggestions?
Fishy
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Hey, while looking at the triggers of Left 4 Die (Map) i've seen they use a game attribute named "Night 2 Die" in the trigger called "Pre Init 01 - Make Dialogs". I wonder where the game attribute was declared and what it is for. i searched in Map->Gameattributes but nothing there. Wanted to copy the difficulty dialog but dont know if i will need a game attribute too? Any suggestions?
Fishy