This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Does anyone know if it is possible to dynamically change a tooltip text? For example, if you have an ability that scales off of an attribute, would you be able to update the abilities tooltip to show it's current amount of damage?
@ConsensusOfChaos: Go
Hmm possibly through triggers using Catalog - set field value... you could change it on a per player basis but not per unit.
You could also give it a shot with direct data references in the tooltip. An example of what that looks like:
<d ref="Behavior,DefensiveMatrix,Modification.VitalMaxArray[1]"/>
Does anyone know if it is possible to dynamically change a tooltip text? For example, if you have an ability that scales off of an attribute, would you be able to update the abilities tooltip to show it's current amount of damage?
@ConsensusOfChaos: Go
Hmm possibly through triggers using Catalog - set field value... you could change it on a per player basis but not per unit.
You could also give it a shot with direct data references in the tooltip. An example of what that looks like:
<d ref="Behavior,DefensiveMatrix,Modification.VitalMaxArray[1]"/>