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I have a problem with my trigger.
This is a trigger of my map.
Events : When any unit die Actions : Give some minerals (price of dying unit) to a player(owner of dying unit)
But there is a problem. Whenever a Battlecruiser use 'Tactical jump skill', the trigger activate.
Tactical jump skill kills a battlecruiser? Then how to solve this problem?
@opteryx89: Go
When the BC teleports it gets killed with remove type suicide.
Use this:
Comparison Value 1: Triggering Death Type Check Death Type: Remove Operator: == Value 2: False
Add a condition that checks to see whether the owner of the triggering unit is not the same as the owner of the killing unit.
This condition will prevent this bug and a myriad of others.
I have a problem with my trigger.
This is a trigger of my map.
Events : When any unit die Actions : Give some minerals (price of dying unit) to a player(owner of dying unit)
But there is a problem. Whenever a Battlecruiser use 'Tactical jump skill', the trigger activate.
Tactical jump skill kills a battlecruiser? Then how to solve this problem?
@opteryx89: Go
When the BC teleports it gets killed with remove type suicide.
Use this:
Comparison
Value 1: Triggering Death Type Check
Death Type: Remove
Operator: ==
Value 2: False
Add a condition that checks to see whether the owner of the triggering unit is not the same as the owner of the killing unit.
This condition will prevent this bug and a myriad of others.