For years what was thought to be impossible is now a reality, by using unreal engine with the proper build of FaceFXStudio, an existing .fxa file and a couple hours you can now Lip Sync most SC2 Portraits.
This tutorial contains the entire process and supports Lip Syncing to sound files and Emotion Facial Expressions even for the Protoss
Add the VoidMulti Dependency to your map and you will see latest patch info in editor, the reason its not added automatically to melee maps is you can choose the WoL, HotS or Void mod when you create the game online. File -> Dependencies -> Add Standard -> Void Multi (Mod) If you do add the VoidMulti dependency to your map uncheck "Automatically add multiplayer data" in Map -> Map Options -> Publishing options
Use the new unit trackers effects and Unit Tracker behaviors to keep track of units between abilities.
Add new Unit Tracker behavior to the adept unit When the shade starts, add the Shade unit to the Adepts Unit Tracker behavior using Add Tracked Unit effect When you press your 2nd ability enumerate ('Enum Tracked Units' effect) the adepts tracker list and teleport to the position of the shade in the tracker list and handle the removal of the shade.
Here's a trigger tutorial they made for HotS collector edition -->
& cutscene editor tutorial -->
Biggest tutorial for me at least was to just open up blizzards & and other creators maps and look how they do stuff.
Mapster
SC2Mapster has large quantity of helpful tutorials (https://sc2mapster.gamepedia.com/Tutorials) and forum threads, they tend to be harder to find but with some googling and searching you can usually find an answer or make a thread asking for help yourself.
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Face FX for Portrait Lip Sync
For years what was thought to be impossible is now a reality, by using unreal engine with the proper build of FaceFXStudio, an existing .fxa file and a couple hours you can now Lip Sync most SC2 Portraits.
This tutorial contains the entire process and supports Lip Syncing to sound files and Emotion Facial Expressions even for the Protoss
Tutorial Document -> StarCraft 2 Face FX Resources & Tutorial
Preview Video
Credits: Knalle, Chonky, Alevice
Originally posted on SC2 Mapster Discord Thread
2.70269678051299
Add the VoidMulti Dependency to your map and you will see latest patch info in editor, the reason its not added automatically to melee maps is you can choose the WoL, HotS or Void mod when you create the game online.
File -> Dependencies -> Add Standard -> Void Multi (Mod)
If you do add the VoidMulti dependency to your map uncheck "Automatically add multiplayer data" in Map -> Map Options -> Publishing options
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In reply to lunchbox0924:
Try joining the mapsters discord and asking the user inferface channel, more chance to get good advice than in this bot wasteland
https://discord.gg/Jtzt8Su
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In reply to theProbeToss:
Use the new unit trackers effects and Unit Tracker behaviors to keep track of units between abilities.
Add new Unit Tracker behavior to the adept unit
When the shade starts, add the Shade unit to the Adepts Unit Tracker behavior using Add Tracked Unit effect
When you press your 2nd ability enumerate ('Enum Tracked Units' effect) the adepts tracker list and teleport to the position of the shade in the tracker list and handle the removal of the shade.
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Take a look how Dark Templar or Zeratul permanent cloak upgrades are done.
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This seems to do the trick.
There's a "UseApm" field on the ConsolePanel frame but it seems to do nothing when set to false
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In reply to omgaboi:
https://www.sc2mapster.com/forums/development/data/233151-values-for-rotation-site-ops
https://www.sc2mapster.com/forums/development/triggers/148784-actor-message-set-rotation
There's many other threads about the subject if you search the forum with "rotation"
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I have system for this but it's made in galaxy, if you want it pm me
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Use the trigger action "Set Lighting For Player" and loop through each player in a playergroup
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You could change the map lighting for the players or you could add a image vignette for the players.
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Blizzard
Here's a trigger tutorial they made for HotS collector edition -->
& cutscene editor tutorial -->
Mapster
Youtubers
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This is the first result on google for me for "placement model sc2" ->
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Thoughts in Chaos Launch Trailer
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Add this to a layout in your map
https://www.sc2mapster.com/paste/c3f659b3
1.89431659778435
There's options for that in the Map -> Map Options.