Hey is it able to get the high of a unit?
Not the flyhigh like banshees i mean the high which is not changed by the terrain (Z offset?!)
What i mean is i get the high of the "map" 0 i think now i get the high of the unit with terrain without cliff 10or something and if its on a cliff its higher.
Hey is it able to get the high of a unit? Not the flyhigh like banshees i mean the high which is not changed by the terrain (Z offset?!)
What i mean is i get the high of the "map" 0 i think now i get the high of the unit with terrain without cliff 10or something and if its on a cliff its higher.
is it able to get this high threw triggers?
blub
@xSteamGearx: Go
height?
theres terrain height (which is the height of the terrain)
and there is unit relative height (which is the units relative height to the terrain)