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I want to make enemies reveal as locked on traget and I was check the campaign model of maps to try this trigger.
Why my player enter to region1 the enemies wasn't show up as below. How can I fix it, please.
Test reveal
Events
Unit - Any Unit Enters Region 001
Local Variables
Conditions
(Owner of (Triggering unit)) == Player1
((Triggering unit) is Excluded: Missile, Dead, Hidden for player 1) == True
((Current trigger) is on) == True
Actions
Trigger - Turn (Current trigger) Off
General - If (Conditions) then do (Actions) else do (Actions)
If
Then
Unit - Set Marine [75.06, 63.72] info text to "", with highlight tooltip "" and subtip "Enemy "
Actor - Attach "Model" to Center on Marine [75.06, 63.72] (Now I can't find this model "Briefing Unit Select (Red, Small)")
Else
@jamison0136: Go
Well for one you turn your trigger off before anything happens and second you don't have anything in the IF statement so the THEN statement can't trigger.
@Projekton: Go
OK!! Now I understand, If Player1 enter to region 1 to trigger If statement, How can I put in there in If statement??
BTW. in Actor section I can't find the Model name "Briefing Unit Select (Red, Small)", So where can I find it to highlight the enemies??
Thanks your advise, gonna try it again!!
Here it works like you should want it to. If not you can change it to your liking. If you still have any questions just message me again.
I want to make enemies reveal as locked on traget and I was check the campaign model of maps to try this trigger.
Why my player enter to region1 the enemies wasn't show up as below. How can I fix it, please.
Test reveal
Events
Unit - Any Unit Enters Region 001
Local Variables
Conditions
(Owner of (Triggering unit)) == Player1
((Triggering unit) is Excluded: Missile, Dead, Hidden for player 1) == True
((Current trigger) is on) == True
Actions
Trigger - Turn (Current trigger) Off
General - If (Conditions) then do (Actions) else do (Actions)
If
Then
Unit - Set Marine [75.06, 63.72] info text to "", with highlight tooltip "" and subtip "Enemy "
Actor - Attach "Model" to Center on Marine [75.06, 63.72] (Now I can't find this model "Briefing Unit Select (Red, Small)")
Else
@jamison0136: Go
Well for one you turn your trigger off before anything happens and second you don't have anything in the IF statement so the THEN statement can't trigger.
@Projekton: Go
OK!! Now I understand, If Player1 enter to region 1 to trigger If statement, How can I put in there in If statement??
BTW. in Actor section I can't find the Model name "Briefing Unit Select (Red, Small)", So where can I find it to highlight the enemies??
Thanks your advise, gonna try it again!!
@jamison0136: Go
Here it works like you should want it to. If not you can change it to your liking. If you still have any questions just message me again.